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  1. #1241
    Player
    VeyaAkemi's Avatar
    Join Date
    Nov 2022
    Posts
    1,209
    Character
    Veya Akemi
    World
    Marilith
    Main Class
    Viper Lv 100
    It does not take "2-3 GCDs" to take aggro back what are you on about, you don't even need a full single GCD you just can't give less than one, Tank enmity generation in XIV is absurd, I had a lot of situations where I had a couple hits of Reawaken after a boss, decided to spend them during the run as to not let them expire, and 3 hits of Reawaken were still not enough to take aggro from one AoE GCD of a Tank, I agree that DPS running on the opposite direction from you is frustrating, but even then, where are they running off to? dungeons are flashy hallways, they are either running towards you, or towards the wall, and if they do run towards the wall, that's the direction you are supposed to go anyway, why does it matter if you are doing it before or after the mobs?
    (8)

  2. #1242
    Player
    AmiableApkallu's Avatar
    Join Date
    Nov 2021
    Posts
    1,195
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by syldon View Post
    It is one thing complaining that some tanks are slow and another giving credence that DPS should be the ones dictating the pace.
    Spoiler: The DPS get a say in the pace. If they don't know or choose not to avail themselves of their rotations, or keep dying to mechanics, pulls will take more time. If they're S-tier gods, pulls will take less time. The tank does not magically control their performance (unless the tank is being petty and intentionally not grouping the trash properly for AoEs).
    (10)

  3. #1243
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    7,190
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    I’ll never understand why people seem to offended to consider that DPS should get a say in the pacing but then turn around and act like it’s totally normal that tanks should wholly control the pace and not see the problem

    Like if we are being really technical based on how the roles interact the healer should actually set the pace as they are the one who’s job actually changes based on pull size but you don’t see healers out there scoffing at the mere mention of someone else controlling the pace
    (8)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  4. #1244
    Player
    Asari5's Avatar
    Join Date
    Aug 2020
    Posts
    1,524
    Character
    Na'mira Yarhu
    World
    Zodiark
    Main Class
    Monk Lv 100
    i mean... wouldnt it be alright for a dps to only use single target skills? their job is to deal dmg. and single target skills deal dmg too.
    would be horrible for the pacing though
    (2)

  5. #1245
    Player
    syldon's Avatar
    Join Date
    May 2016
    Posts
    57
    Character
    Hagar Cheekybuns
    World
    Phoenix
    Main Class
    Warrior Lv 100
    Quote Originally Posted by VeyaAkemi View Post
    It does not take "2-3 GCDs" to take aggro back what are you on about, you don't even need a full single GCD you just can't give less than one, Tank enmity generation in XIV is absurd, I had a lot of situations where I had a couple hits of Reawaken after a boss, decided to spend them during the run as to not let them expire, and 3 hits of Reawaken were still not enough to take aggro from one AoE GCD of a Tank, I agree that DPS running on the opposite direction from you is frustrating, but even then, where are they running off to? dungeons are flashy hallways, they are either running towards you, or towards the wall, and if they do run towards the wall, that's the direction you are supposed to go anyway, why does it matter if you are doing it before or after the mobs?
    It takes 2-3 GCDs if the mobs get spread out, which is invariably the case. I have said this on more than one occasion in this thread. Threat is not the issue, range is.

    How exactly do you take less than 1 GCD?
    (2)

  6. #1246
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,246
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    For the enemies to be 'spread', a set of aggro'd enemies need to be targeting different party members. However when a player aggros an enemy, the enemies adjacent to them will all converge toward this player. How is it possible they're getting 'spread out'?

    Nevertheless, the solution when this happens is to just beeline behind this one puller then AoE once within range (or gapclose then AoE), or run together while tab targeting your ranged atk. Whoever pulling won't die in 2-3 GCDs even on a minimum iLv gear. Their health bar is your shield bar. You can do this without stop running at all.

    Quote Originally Posted by Asari5 View Post
    i mean... wouldnt it be alright for a dps to only use single target skills? their job is to deal dmg. and single target skills deal dmg too.
    would be horrible for the pacing though
    There was a time (maybe 3-4 years ago now) I was a healer to a YPYT tank in Grand Cosmos back in ShB days. Pulls were dicey because that PLD(?) got salty one of the caster kept running ahead (caster even waited for the no-sprint PLD to get close enough before precasting their spell) & openly expresses their YPYT intent in party chat. The caster then replies something along the line of "ok then I will freestyle". The other DPS was actually on-board & started using only single targets from 2nd pull after 1st boss. Me? I stopped dpsing and cast only Physick and Adlo lol. Tank then try to VK the caster. It failed, then they bail themselves.
    (7)

  7. #1247
    Player
    Asari5's Avatar
    Join Date
    Aug 2020
    Posts
    1,524
    Character
    Na'mira Yarhu
    World
    Zodiark
    Main Class
    Monk Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    There was a time (maybe 3-4 years ago now) I was a healer to a YPYT tank in Grand Cosmos back in ShB days. Pulls were dicey because that PLD(?) got salty one of the caster kept running ahead (caster even waited for the no-sprint PLD to get close enough before precasting their spell) & openly expresses their YPYT intent in party chat. The caster then replies something along the line of "ok then I will freestyle". The other DPS was actually on-board & started using only single targets from 2nd pull after 1st boss. Me? I stopped dpsing and cast only Physick and Adlo lol. Tank then try to VK the caster. It failed, then they bail themselves.
    sounds great xD

    had a ninja once in expert roulette in the matoya dungeon who jumped ahead and pulled because the tank was so slow.
    the tank went full ypyt, deactivated tank stance and complained in the chat.
    i healed the ninja instead and gave the tank a mouthfull afterwards. i guess the tank didnt really expect the healer to go against him. he didnt leave but he enhanced his speed a bit and didnt say a single word in the remaining time.



    now, i dont wanna defend dps jobs pulling, i dont thinknthats the go to approach in a random dungeon, but ypyt is just worse than that xD

    and before anyone says i just think like that because my main is a dps job.... i actually do a lot more dungeons as tank or healer and barely any as dps
    (0)
    Last edited by Asari5; 09-23-2025 at 06:53 PM.
    for satisfying glam builduing we need 5 basic glamplates + 2 more for each class / job
    pls add old glowy ex trial weapons for new jobs!
    and for gods sake pls give as the ability to preview any hairstyle on our own character!

  8. #1248
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,246
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Asari5 View Post
    […]now, i dont wanna defend dps jobs pulling, i dont thinknthats the go to approach in a random dungeon, but ypyt is just worse than that xD[…]
    Frankly I just think it as a consequences for not having punishment to the act itself. If people want to insist tanks as the only eligible puller, mobs need to start pummeling harder. Holding enmity has to be something that requires thought. Resources has to be more limited, THEN maybe there will be a justification why tanks absolutely has to be the one to start a pull.

    Until then, it comes down to majority rule: if more people in the acting party don’t think it matters, then the YPYT has to deal with it or leave. Same is true for the opposite.

    It is what it is.
    (2)

  9. #1249
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,360
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Sunhwapark View Post
    It's a weird power trip mindset where the person desperately wants to be the shining protagonist of some story and the other party members are just background characters that cater to the whims of the tank, can't blame them if they are playing warrior though, they literally are 3 roles moulded into 1 job.
    Kinda the consequence of the MSQ literally making you the "chosen one that is the key to everything and saves the world" and catering to that mindset, even in trials you're just summoning 7 "dudes" to help a bit.
    No wonder this game has such a staggering amount of people with main character syndrome.
    (2)

  10. #1250
    Player
    Astronis's Avatar
    Join Date
    Mar 2024
    Posts
    693
    Character
    Astronis Smythe
    World
    Mateus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Sunhwapark View Post
    It's a weird power trip mindset where the person desperately wants to be the shining protagonist of some story and the other party members are just background characters that cater to the whims of the tank, can't blame them if they are playing warrior though, they literally are 3 roles moulded into 1 job.
    It's something that actually matters in other games, and gets imported into this one where it doesn't matter. The last MMO I played, if anyone but the tank pulled, they were dead, and there were no rezzes. So it takes a bit of time sometimes for people who tanked in MMOs where DPS and healers had a binary existence to get used to this one where a healer and two DPS can frequently manage a boss fight while the tank is busy reconnecting from a DC.
    (0)

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