Better to access? Already been done.
Easier? never will happen with the current version, other than maybe Echo in the future, but that's it.
Better to access? Already been done.
Easier? never will happen with the current version, other than maybe Echo in the future, but that's it.


I agree with the prevailing consensus that they will not change FT and instead, focus on the new raid. In order to fix FT properly, we would have to forgo a new raid due to the amount of labor resources it would take fixing it. Instead it will remain a reminder of what could have been and a warning to future devs. It sounded great on paper, it ended up a disaster in reality.
I know they will probably never do it, but I still have a deel desire for SE to bring on alpha / beta testers under a heavy NDA to help the QA department test things properly.
They're not going to make a easier/normal version. The dev resources who'd be needed to make that have long since moved on to making the next thing. I had high hopes for OC, and I feel extremely let down by those hopes, but I'll take that as a lesson.




Forked is still broken. The content itself is still there and the content is incredibly fun but it doesn’t change that forked is still deeply broken
And that comes in two main facets
1) forked is the proverbial glue that should seal the cycle of OC shut. Keep the content cycling and give each piece of the content purpose to anyone doing it no matter relative skill level. But it doesn’t. Its purpose is limited and only “helps” those of us to do it. It says a lot that only 7% of players have overemployed
2) sanguinite is an insult of an upgrade material that almost intentionally wastes the time of the player. From the +1 set do you know how much of a collective upgrade +2 is; 4.5% damage and 5% phantom damage. The closest to a proverbial waste of time an upgrade can be
Forked isn’t fine, it’s incredibly fun content that is at the heart of the rot that plagues OC
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
They fixed it already - you can finally properly farm it. You wouldn't even need discord if you truly didn't want to.
Midcore is when you take a look at an Ultimate, nod along sagely to a guide and decide to do it when you get 12 months of uninterrupted vacation, which is to say: never.


There is nothing wrong with raids that require you to preplan, think up strategies, farm items, and schedule time with other people. Plenty of other games have done and still do this. The problem is OC itself and the way this was implemented IN OC.Even in FFXI during it's first raid tier Dynamis, it wasn't that annoying to get into lol.


guess ill just dunk 10 of those tokens into next time it is up or something.



Still really wish they would consider making a Normal mode, or maybe adding their new quantum system to it if that would be enough to make it puggable. As I said elsewhere, it almost feels like their decision to scrap the originally planned Normal mode affected the relic process, since we noticeably don’t have an OC option for this stage. It was probably going to be much like DRN where you got so many tokens a run, but they’re not had to simplify when they decided to only have the harder mode. Add to that, if it were puggable and easily repeatable, you’d have people like me willing to run it on loop for the field notes, Triad card and sanguinite.Forked is still broken. The content itself is still there and the content is incredibly fun but it doesn’t change that forked is still deeply broken
And that comes in two main facets
1) forked is the proverbial glue that should seal the cycle of OC shut. Keep the content cycling and give each piece of the content purpose to anyone doing it no matter relative skill level. But it doesn’t. Its purpose is limited and only “helps” those of us to do it. It says a lot that only 7% of players have overemployed
2) sanguinite is an insult of an upgrade material that almost intentionally wastes the time of the player. From the +1 set do you know how much of a collective upgrade +2 is; 4.5% damage and 5% phantom damage. The closest to a proverbial waste of time an upgrade can be
Forked isn’t fine, it’s incredibly fun content that is at the heart of the rot that plagues OC
Also not sure why, but I can’t view the first page of this thread on my regular browser… there’s weird characters that look like diamonds with question marks in Sad-Panda’s post and it freezes up unless I use Chrome, though no clue what it’s supposed to be. lol

You've been (notoriously) complaining since the start of Forked tower and you still haven't bothered to research the fights, a PF up to organize and get 24 fresh people in there? Its kinda on you at this point.

It's working as intended.
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