Quote Originally Posted by Mana_Azir View Post
Whenever the old man replies like that it means theyre adding multiple “modes” like the new quantum
basically reusing existing content for more difficulty so less variety horizontally but more vertically within the same thing. Honestly hate it when he overexplains stuff sometimes due to his gundam trauma.
Yeah, I got that, but that's kinda the problem?
We hypothetically will get one dungeon with flex difficulty like WoW. More people will clear it in like week-two-three and then there is nothing to do, unless you want to reclear old content. Weekly alliance raid aleeady feel like a chore, you do the same stuff over and over with no variety. Once again other MMOs usually avoid this stuff with how different may one walkthrough be from another just necause different classes solve mechs differently. Also mechs could be more randomized, making you think on the go.
FF homogenized all the jobs, you press the same buttons, more classes have one button more, pr one button less. You will work on 2 min windows for burst.
Its usually more interesting when we get additional skills like in eureka, but the content with it is so scarce...



Quote Originally Posted by Mana_Azir View Post
most folks who been keeping track of patch cycles would know that beastmaster was gonna drop around 7.5 (tail end of the expansion) due to how big the gap tends to be till the next expansion drops (like around 6months ish of a patch cycle). 7.4 was already full with savage, ex, hildi, new Phantom jobs and a variant dungeon being repolished
Dont get me wrong, i wasn't expecting it on first patch. My complaint is mostly that when Endwalker came out I was so hyped about everything, the story, dungeons, bosses, I farmes extremes to get gear, i tried couple of savage even.

And now it's all reduced to me losing my hype over beastmaster and being hyped for crossover. Ehich are both not coming any time soon and I have absolutely no reason to keep logging in, other than to check my house and log off. It's depressing.