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  1. #4
    Player
    RedLolly's Avatar
    Join Date
    Oct 2024
    Posts
    297
    Character
    Ninishu Nishu
    World
    Lamia
    Main Class
    Machinist Lv 100
    I absolutely agree. Much discussion around the difficulty increase in dungeons mostly boils down to the sudden speed increase of combat in Dawntrail content on all levels. It doesn't matter if we're meant to react faster to a game that doesn't compensate technically.

    Snapshotting is a difficult concept to grasp, and it makes the game feel buggy and unfair when you don't understand that the game actually thinks you are steps behind what you are actually seeing on screen (and sometimes even when you do). I still experience some BS moments where the stars don't align just right for that West Coast server to see I was in the clear despite employing all the tricks I can to get those servers to update my status as much as possible. Needing a third party tool is just unacceptable for a game also released on consoles, too.

    To my knowledge, the last time we had a major netcode update was in response to Titan Hard, which had us memorizing every move, pattern, and where to stand so we could be well outside of landslide and bomb range a full second ahead because it was not tested with anything worse than Japan's great connections and nearby servers. (And it was meant to break you even then.)

    It is years overdue.
    (14)
    Last edited by RedLolly; 08-17-2025 at 08:59 AM.