I'm hoping to see an ensemble cast of bad guys. That was kind of the Ascians but also kind of not since they all worked alone most of the time, and also kind of the Four Fiends but they were disposed of too quickly. One villain isn't enough for us.
I'm hoping to see an ensemble cast of bad guys. That was kind of the Ascians but also kind of not since they all worked alone most of the time, and also kind of the Four Fiends but they were disposed of too quickly. One villain isn't enough for us.
I would vote for an ensemble of villains, causing havocs in regions we'd have to free and approach every villain in a separate manner.
Would love some to be politically protected too so we can't just bruteforce them. We'd have to find allies, play their game and oust them in their own terms.
Maybe the ensemble of villains serves some greater destructive force, because they wanted power and wealth. Something simple, but well put together.
NOTHING like ZEnos again, please. He barely had any time to cook, the writers didnt know how to handle him and were denied a Garlemald expansion to explain him and he was more of an anime villain than Calyx only saved by his great English VA.
Calyx practically handed the team the solution by telling them howI'll say this - one thing I liked about Calyx was that he was a complete unknown. He came from no-where and his method of dealing with the Warrior of light involved methods we've rarely seen used before - I mean, he basically sniper-shot the Warrior of Light with an attack that would probably have been fatal if the power output had been greater and despite not being someone we'd ever face in direct combat, threw some pretty effective obstacles in the Warrior of Light's path. In fact I'd argue that without Sphene's motivational speechmight have actually been undefeatable.Necronworked. In turn, he ended up being the dumbest villain the game's ever introduced.Necron
Kind of brings it home that the real Calyx was still a child technically when his Endless was made. He's a genius, but also did something extremely dumb in an emotional moment.
Y'shtola would be a good villain if she discovers some ancient secret that convinces her that she needs to do something radical, such as in order to save the world from a future calamity. She is has become way to powerful to begin with -- too much plot armor.
Seymour from X is indeed a pretty close to a good villain, but that requires someone with actual power over people to force them to do their bidding.
dude literally forced marriage onto a girl just cause he became the pope or whatever.
Thats the thing, With the Garlean Empire apparently not in the picture anymore you literally have no-one in the world that has that kind of foothold over people.
There's a chance someone in Meracydia has that kind of power but they would have to have such a massive army or something to suddenly just take over parts of Aldenard or whatever.
You can say that a villain like Emmet Selch is good, but he's good because he manipulated people with actual power in the world. He literally made the Garlean empire into what it was,
but if you strip those achievements away from Emmet, he becomes quite a shallow villain as well if you just look at what he personally does in ShB, still a good villain, but so much more just from the aspect of how he literally made the Garlean empire to start conquering Aldenard and Othard.
And it's literally impossible now to make a villain like that, because they just don't have the foothold in the world of Eorzea.
The ONLY thing you have as writer is to make the villain find some insanely powerful object to start a massive war with, which is exactly what the Key is.
That's why someone like Calyx doesn't work, because without the key or the help of a certain someone he's just a nerd.
And even if we bring some of the bigger baddies into the picure, like for example other Ascians, well, they too will have the same issue of not being nearly ennough powerful to do really anything,
that's why the Ascians manipulated the Allagan Empire, the Garlean empire etc. But you can't do that anymore because no-one is actively trying to take control of anything in Eorzea. There's no urgency.
You can't make a villain just from personality and character traits. And currently you're kind of stuck in 14's plotline where you have to make them rely on some magical object.
For a villain to work, I think we need an expansion where we literally lose, we lose both ascians as well as locations to the control of some other empire esque entity.
you launch the game and suddenly the enitery of thavnair is in the control of some New Allagan Empire people. Now you have urgency, you want to know whats going on and you need to fix it, who is it, why is he doing it and wtf is going on to my beautiful elephant people?
Last edited by Kirutsuki; 08-13-2025 at 07:01 AM.
I'd love for us to have to kill a high-profile Scion who turned evil, but if they won't take risks with anything else in the game, they certainly won't with the story.
Heck, even Thancred wasn't allowed to die in Shadowbringers even though that would've given the story more weight.
I don't know what kind of villain would work for us (excluding powerful beings like the Ascians or Primals) due to how powerful our WoL has become through the many adventures we've seen.
With some sort of story device that maybe temporarily saps us of our full strength, we could realistically have villains out of more regular criminals like pirates or bandits.
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