Quote Originally Posted by Mawlzy View Post
I'm not asking for a description of the coding and sub-routines. What we want to know is design philosophy and its implementation. What are they planning to do with the game and why?

A road map would be nice too.
A roadmap would interesting from a developer perspective but an absolutely terrible idea for the company given how everyone here treats the slightest mention of a development plan as a super best friend pinky promise. The truth is we need someone from the studio who knows how to filter design philosophy through PR speak.