idk I never got sick of FFXI stuff, killing nms, doing promivian.This is gonna happen anyway, people playing now will mostly be sick of that "old" content whether the gear is still useful or not it'll still come second to new content. New players are still gonna get snubbed by old players, even more so by the "established" EG LSs out there that don't want new players, they only want seasoned vets. No matter what new players will mostly be left to their own devices.
It'll create a really interesting dynamic in the community though, grandparents ... grand kids, with no parents to bridge the gap. People playing pre 2.0 will be seasoned, well versed, and "past" all that old crap. Grand Kids will be shooed away to seek out their parents lol
It used to bother me a ton when gear swapping first became popular because I loved playing WHM. I used to get so frustrated lol... Never wanted to let anyone die. But then I thought "Oh well, if you wanna keep blinking when I'm trying to heal you over and over again then it's your fault if you die." Problem solved~ I wasn't annoyed anymore. XD
I've heard some people used some plugin on windower to stop the blinking, but I didn't use windower when I went to PC, and I had started the game on PS2 in the first place. :x
I just saw it as.. if they wanna blink all over the place to be the best then they can take the risk at dying.
~She gave her heart to a falling star~
~~~★~~~
If he's not here, then where?
~~~★~~~
~Been searching for my Afterman~
Didn't <stpt> and <stal> negate the blink issue as you'd select them from the party list?It used to bother me a ton when gear swapping first became popular because I loved playing WHM. I used to get so frustrated lol... Never wanted to let anyone die. But then I thought "Oh well, if you wanna keep blinking when I'm trying to heal you over and over again then it's your fault if you die." Problem solved~ I wasn't annoyed anymore. XD
I've heard some people used some plugin on windower to stop the blinking, but I didn't use windower when I went to PC, and I had started the game on PS2 in the first place. :x
I just saw it as.. if they wanna blink all over the place to be the best then they can take the risk at dying.
You felt it as a healer, I felt it as a tank. I just hated the fact that all PLDs were expected to use cure cheat macros (basically, you switch to a bunch of gear that takes you above your max HP for a certain amount, cast cure VI on yourself, then switch to your normal tank gear). It's one of several things that drove me away from tanking.It used to bother me a ton when gear swapping first became popular because I loved playing WHM. I used to get so frustrated lol... Never wanted to let anyone die. But then I thought "Oh well, if you wanna keep blinking when I'm trying to heal you over and over again then it's your fault if you die." Problem solved~ I wasn't annoyed anymore.
Last edited by Duelle; 05-01-2012 at 02:16 PM.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
Rdm had it bad, too. HP/MP balance set for convert. Earth set for Slow. Ice set for Paralyze. Enfeeble set for Sleep. M.Acc set for Stun. Wind set for Silence.You felt it as a healer, I felt it as a tank. I just hated the fact that all PLDs were expected to use cure cheat macros (basically, you switch to a bunch of gear that takes you above your max HP for a certain amount, cast cure VI on yourself, then switch to your normal tank gear). It's one of several things that drove me away from tanking.
And that was just the basics.
I think you are going a little over board with that, I knew tons of great rdms and they never even wen that far....
That was the whole point of gear swapping in XI, right? Maximize every slot for every action?
You say I'm going "overboard," but I was barely geared compared to members of bigger linkshells.
Hardly anyone I knew did that "maximizing" crap, ya they switched gear for a few things but not all, don't exaggerate
earth set, ice set, wind set? Idk. Mind set, Int set, Idle set, enfeebling + set, m.att set, convert set (and way later) enhancing set, maybe even a dark set for bio's.... but i've never heard of earth/ice/wind sets being carried unless it is defensive resistance sets. OH, PDT/MDT sets too.... I'd hate to have XIV turn into this kind of mess.
Sephrick right, hell my BLU had more gear for certain situations then I could carry maxed out slots. I normally had at least 60+ pieces on me at one time<,< Me and my friend(a rdm) will constantly fight about who had more gear sets, macros, and situational pieces between our jobs.
SMN's and SCH's had it a lot worse having so many situational pieces to enhance little effects that it got to the point you really couldn't play the job(efficiently) without using spellcast. With same top of the line gear between a smn with spellcast and one with out, a parse will tell you the difference. That is pretty crazy... Hell I was afraid to touch these jobs at the time since I didn't have access to spellcast lol
Last edited by Jokerz; 05-01-2012 at 02:56 PM.
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