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  1. #1
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    As a filthy casual, there's no repeatable content that I care to keep doing. I'm not into crafting, so Cosmic Exploration does nothing for me. Occult Crescent gets old very quickly, and I find the relics underwhelming and kinda ugly. Forked Tower is just a mess, and pretty much out of reach for casuals anyway. The second wing of Arcadion has so much visual vomit that it gives me a migraine. I've never played XI, so the alliance raid doesn't mean anything to me. Not a big fan of PVP either. And the main upcoming content is.....a deep dungeon. Which I'll probably do once to see the story and then forget about entirely, just like the last one.

    So, I'm probably gonna unsub again until the next patch, do the story, and then decide if I want to stick around or go back on break.
    (4)

  2. #2
    Player
    Altina_Orion's Avatar
    Join Date
    Oct 2021
    Posts
    278
    Character
    Altina Orion
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by TheMightyMollusk View Post
    As a filthy casual, there's no repeatable content that I care to keep doing. I'm not into crafting, so Cosmic Exploration does nothing for me. Occult Crescent gets old very quickly, and I find the relics underwhelming and kinda ugly. Forked Tower is just a mess, and pretty much out of reach for casuals anyway. The second wing of Arcadion has so much visual vomit that it gives me a migraine. I've never played XI, so the alliance raid doesn't mean anything to me. Not a big fan of PVP either. And the main upcoming content is.....a deep dungeon. Which I'll probably do once to see the story and then forget about entirely, just like the last one.

    So, I'm probably gonna unsub again until the next patch, do the story, and then decide if I want to stick around or go back on break.
    Honestly it sounds like you don't like XIV. Was there ever content for you outside of dungeons and story you liked?
    (1)

  3. #3
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Altina_Orion View Post
    Honestly it sounds like you don't like XIV. Was there ever content for you outside of dungeons and story you liked?
    While the story was always the main thing for me, there were plenty of other things. The problem is that I've done as much of them as I wanted to do, and there's nothing new coming up for me. So it's just a good time to take a break. I've been around since Heavensward, I've had plenty of time to get my value out of the game.
    (2)

  4. #4
    Player
    Volgia's Avatar
    Join Date
    Oct 2023
    Location
    Gridania
    Posts
    706
    Character
    Adam Brazenmutt
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Altina_Orion View Post
    Honestly it sounds like you don't like XIV. Was there ever content for you outside of dungeons and story you liked?
    I'm starting to think the anger a lot of people feel towards this game is because they are realizing it's an MMO.
    (3)

  5. #5
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,032
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Volgia View Post
    I'm starting to think the anger a lot of people feel towards this game is because they are realizing it's an MMO.
    The game has spent years trying it's best to not look or act like one, so I don't put blame solely on the players who don't actually want to play an MMO.
    (3)

  6. #6
    Player
    Volgia's Avatar
    Join Date
    Oct 2023
    Location
    Gridania
    Posts
    706
    Character
    Adam Brazenmutt
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Absurdity View Post
    The game has spent years trying it's best to not look or act like one, so I don't put blame solely on the players who don't actually want to play an MMO.
    I mean, it's the biggest appeal, right? It's not designed like the typical MMO pushing for FOMO (remembering how fast you could fall behind your friends in WoW if you didn't log in almost daily), so you can do everything at your own pace.

    But it's STILL an MMO.
    (2)

  7. #7
    Player
    BigCheez's Avatar
    Join Date
    Oct 2021
    Location
    Ul'Dah
    Posts
    732
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Absurdity View Post
    The game has spent years trying it's best to not look or act like one, so I don't put blame solely on the players who don't actually want to play an MMO.
    I wish they would just let the game be what it is and stop trying so hard to make everything appeal to everyone. This approach results in every facet of the game making so many compromises that it doesn't appeal to anyone.

    It's an MMO that doesn't require players to co-operate or interact with each other.

    There are no long term goals to work towards because anything worth getting is quick and easy, and anything that takes time or is difficult to get isn't worthwhile.

    The combat system has been heavily streamlined to appeal to people who aren't interested in battle content, which in turn makes it less appealing to those who are interested in the combat system.

    Crafting/gathering has been so heavily streamlined that it's mostly botted and has been made so accessible that it isn't a viable way to make gil because you can't sell gathered/crafted items to people who can easily gather or craft them for themselves while AFK.

    I think they've designed themselves into a corner by trying way too hard to make XIV the friendly and approachable MMO. Sure, they removed a lot of the "pain points" that come with MMOs, but they also made the game so boring in the process that it isn't worth playing anymore.
    (4)

  8. #8
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,587
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Volgia View Post
    I'm starting to think the anger a lot of people feel towards this game is because they are realizing it's an MMO.
    Is there an implied "That isn't all that good", at the end of your sentence or something?
    (0)

  9. #9
    Player
    Volgia's Avatar
    Join Date
    Oct 2023
    Location
    Gridania
    Posts
    706
    Character
    Adam Brazenmutt
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Kaurhz View Post
    Is there an implied "That isn't all that good", at the end of your sentence or something?
    Idk, it's weird when people come and say CASUALS ARE BEING STARVED OUT OF CONTENT, and then you point out to the massive amount of content made accessible for "casual players" and then they say but it's boring to grind, craft, gather, raid, market flip, play DDR Minigames, etc.

    Like what did they expect when they signed into an MMO?
    (2)

  10. #10
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,587
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Volgia View Post
    Idk, it's weird when people come and say CASUALS ARE BEING STARVED OUT OF CONTENT, and then you point out to the massive amount of content made accessible for "casual players" and then they say but it's boring to grind, craft, gather, raid, market flip, play DDR Minigames, etc.

    Like what did they expect when they signed into an MMO?
    Well given they've made a fairly big effort to make all of these as unengaging as humanly possible, under the guise of all-or-nothing, it's really not difficult to see why they may view themselves as being starved for content, when they've reduced everything to a pathetic husk. -- Granted, this isn't really exclusive to just casual players.

    Like, compared many of the casual activities, e.g., crafting now, versus how it was when they actually cared about creating an engaging experience, the difference is night and day, how interactive it was, and what it expected from a player, it's night and day difference if you ask me. Crafting now? Bot infested, and when they try and insert something engaging, it still gets undermined by a half-baked job system for crafters -- and sorry, but yes some of these systems are incredibly boring.

    What I find weirder is that people seem to have this idea that all casual players want a complete and utter unengaging experience, and that somehow activities like raiding existing can act as a sufficient enough justification.

    What did they expect? Perhaps something that actually actively encouraged them to play the game, and interact with the game even on a fundamental and casual level... Rather than a game that essentially actively scorned them and pushed them away for it.
    (5)

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