Quote Originally Posted by Rein_eon_Osborne View Post
I think the point is, why take away more reasons from entering those exploratory zones? For some examples:
  • Why do eureka lockbox farming now? Both of the unique emotes that comes from these lockboxes are now available via OC + with greater loot% rate.
  • Why do eureka bunnies now if you want the Eldthurs/Petrel horns? OC chests drops them like candies.
  • Why do Dalriada now if you want the raptor mount? On top of having the hassle of gathering competent 3-5 players and dealing with the RNG...
  • Why do Delubrum normal now if you want the gold Gabriel mount? etc etc etc...

I guess logograms and fragments are still left alone, so eh... but point still stands. These old zones do not need anymore 'de-incentivizing'.
I mean, I've bought most of the items from old zones on the MP at full price before DT? I figured people would be more into getting non-tradeable items since the only way to stop something from being 100% devalued would be like the untradable EW minions, which I still don't have even after the drop rate boost.

If anyone were into X item, it's easier to sell other items to make enough gil to buy the item directly over the general RNG, unless it's not allowed. Also, if most players wait long enough, it'll be recycled into Moogle Tome events, so stuff like wolves, gwibers, and even old Fate stuff will show up there.

I do agree it's rough if anyone made considerable gil from the old zones, but there are different ways to make money as we get new content over time.