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  1. #21
    Player
    Rin_Sato's Avatar
    Join Date
    Aug 2015
    Posts
    228
    Character
    Rin Sato
    World
    Exodus
    Main Class
    White Mage Lv 82
    Quote Originally Posted by TakoyakiLala View Post
    Devs also need to hard limit the ownership of houses to just ONE character per account. The fact that a single player can own an entire ward is ridiculous and has been a major issue for a decade now!
    That's not true is it? 8 characters per ward, hard limit of 1 individual residence, and at most 8 free companies (?), so 9?
    (1)
    :thinking:

  2. #22
    Player
    Rin_Sato's Avatar
    Join Date
    Aug 2015
    Posts
    228
    Character
    Rin Sato
    World
    Exodus
    Main Class
    White Mage Lv 82
    The situation is quite unfortunate and stems mostly from the development team not being willing to slightly increase server load and storage requirements, which are more likely than not going to be quite small...

    About 70 servers, 5 housing districts, 30 wards each, 60 plots each district with exteriors as well, 180 apartments each district, probably an upper estimate of about 10 private chambers per free company, with about half the plots being free companies?: (70*5*30)*((30*10)+60*2+180) = 6 300 000 "rooms/furnishables" if you want to call them that, lets assume they have 400 item slots each, and each item slot can contain the ItemID, Dye, Signature, PositionX+Y+Z, Rotation, Uses remaining information (active/inactive is 1 bit so lets include that too). Assuming 64 bits for each of the first 8, and just rounding it to 512 bits, that gives us 204 800 bits per "room/furnishable". In total the storage requirement for ALL the estates even with some room to spare could be 161.28 gigabytes, or lower. That's less than what I can store on my *phone*. It's less than what I can store on *every* device I own. I could download every single server's housing information all at once, about 10 times on a single drive.
    Anything in the order of gigabytes to a few terabytes really isn't that bad, if the server rarely needed to access the data...

    So, it's not storage (on its own). If we instead consider the networking part, sure, they need to store more stuff in memory, but this is a problem that has many solutions and none of them are too difficult for a company as big as square.
    (2)
    :thinking:

  3. #23
    Player
    TakoyakiLala's Avatar
    Join Date
    Dec 2024
    Posts
    228
    Character
    Gigileo Hihileo
    World
    Faerie
    Main Class
    Black Mage Lv 62
    Quote Originally Posted by CCheshire View Post
    TBF, they have more than 1 account to buy an entire ward and are probably paying subs for each one, so SE doesn't care at all.
    That...is probably, unfortunately.

    Quote Originally Posted by Rin_Sato View Post
    That's not true is it? 8 characters per ward, hard limit of 1 individual residence, and at most 8 free companies (?), so 9?
    Hard limit on a singular character per account; One individual house and one free company house. It would technically be two, but would go a long way in curbing greedy individuals from taking entire wards.
    (1)
    Last edited by TakoyakiLala; 05-17-2025 at 11:44 AM.


    Never forget your one true friend.

  4. #24
    Player
    Rin_Sato's Avatar
    Join Date
    Aug 2015
    Posts
    228
    Character
    Rin Sato
    World
    Exodus
    Main Class
    White Mage Lv 82
    Quote Originally Posted by Rin_Sato View Post
    this is a problem that has many solutions and none of them are too difficult for a company as big as square.
    One possible solution without insight into how any of their systems currently work would be: If they really wanted to be extraordinarily stingy about it they could simply have a client store the information, write a checksum that's unlikely to have collisions (this is easy) for the state of the ward, and then only send the checksum and if the client's data matches the server, it doesn't ever even have to load the ward into memory, and I think this type of solution, maybe done more granularly would mitigate any server load that might be incurred by having more wards, outside of when they are initially added as well as the extra overhead of having to allow more players to connect to ward instances.

    You might wonder "but is it safe to trust a client like that?" but the client isn't being trusted anymore with this solution, than it already is. I've seen way too many bots just flying around with no care in the world so clearly that is already handled client-sided and trusted by the server. The only thing that would matter here is the player's position, which if it is desynced intentionally by the player, honestly who cares. They are being checksum checked, worst case send the client a packet to redownload the ward or plot depending on implementation only on the first desync. If the player *has* done anything to alter it with third party tools, there already is nothing they could do about it outside of reporting them to a GM, not that it would really matter that much imo.

    It's pretty annoying that they just don't seem to want to increase the amount of wards...

    I'm sure if they open-sourced enough portions of their codebase, the community would fix it for them lmao...
    (2)
    :thinking:

  5. #25
    Player
    Hallarem's Avatar
    Join Date
    Sep 2023
    Posts
    1,173
    Character
    Hallarem Aurealis
    World
    Omega
    Main Class
    Dragoon Lv 100
    Heard the housing slots for items start at 10 000 in WoW. Meanwhile its what? 400 in mansions?
    Housing wards, housing items? Is it really just a lack of resources or lack of skill and want from Square Enix?
    (7)

  6. #26
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,234
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    They are not used up yet.
    (0)

  7. #27
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,227
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Reimmi View Post
    More like bad news
    this thing should be gone forever with actual fixes to the housing system, holding your home hostage for your sub is a terrible business practice
    They wouldn't have a way to keep people subbed during the months-long content lulls every patch without that hostage. You're expected to play other games but keep paying Square.
    (1)

  8. #28
    Player
    LilaIronman's Avatar
    Join Date
    Aug 2018
    Posts
    145
    Character
    Himeko Yurimura
    World
    Shiva
    Main Class
    Alchemist Lv 100
    Its only been 2 years?
    Jesus christ, game has nothing going on it feels like its been 10
    (1)

  9. #29
    Player
    Fatch38's Avatar
    Join Date
    Sep 2015
    Posts
    177
    Character
    Fatch Leknaat
    World
    Lich
    Main Class
    Paladin Lv 100
    someday ppl will realize that adding more wards is litterally slapping a band-aid to cure a cancer
    (2)

  10. #30
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,149
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Qyoon View Post
    Made on purpose so people keep their subscription on.
    Expanding the number of residential sectors is something fairly easy to do.
    They just won't do it and theres only one good reason. The BS about limited storage is fake.
    Why are you still here?
    Demolition for NA has been paused for more than 6 months and no news of SE intends to restart timer
    (0)

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