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  1. #1
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,680
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by fumofu View Post
    Try doing any of these without guide and you'll see there's no chance to clear it, because some of mechanics are so cryptiic that it's clear they are not intended to be understood by just anyone, but requires either a genius or a team of analytic experts to untangle it
    That's true of certain mechanics such as Devour, or complex "place things" mechanics, because it motivates you to open MS paint and spend a few hours understanding where all the AoEs happen, triangulating their exact range, where the safe spots will be with certain placements, and the most simplest and optimal ways to do it.

    Devour for example had my blind prog party banging their head against the wall, so we stopped. It was clearly a mechanic we needed to visualize in MS paint first or we'd never know what's happening, since on the ground it's just "AoE every single place of the arena" and not a simple shiva pattern and you really can't know what's going on without slow-motion capture and visualizing it all from above in an external diagram. A lot of last floors in savage have mechanics like that, where you're all placing things leaving tight safe spots and you need to map it out ahead of time.

    But is it impossible to do blind for a new player? Well, streamers are often new players and they are clearing extremes in 1 day at least. Some of them even clear savage blind as well. Arguably, these are usually raiders from other games but they are still new to this game and this game just isn't the same so they often display new player behaviour despite their experience in other games. Arguably though, if they do it blind they still have to draw things out in MS paint or elsewhere.

    Fortunately, SE will be addressing this when they release their version of "raidplan", which currently doesn't have a release date but is planned to be during the Dawntrail patches. I think that will help people to plan it out blind without external utilities.
    present a solution to everyone else, which is quite often still is quite complicated and not easy to learn.
    I'd have to disagree in most cases there. Usually the plan that is presented by others is easy to learn. If it's not, there is usually an easier alternative that is not a common strat but that would be easy to learn if used.

    Also, SE knows that most people will not do it blind, considering that even the JP region doesn't. Even Yoshi-P and the community team have entered PF and done PUG strats on stream to demonstrate this.

    It's also worth pointing out a true test of this is when we get Extremes in Mentor Roulette with pure sprouts. Almost all of them are clears. I cleared Thordan Extreme earlier in Mentor Roulette with a FT sprout for example. The last time I got Thordan it was also a clear. And I've also cleared in that roulette: Emanation, Tsukuyomi's Pain, Great Hunt, Limitless Blue, Thok Ast Thok, Striking Tree, Whorleater, Bowl of Embers, The Navel, Ultima's Bane, Thornmarch, Howling Eye, Akh Afah Amphitheatre. The level 50 ones and Great Hunt are the most common, but the fact is we've cleared the others with sprouts as well. I'd admit Nidhogg's Rage hasn't worked out but usually it does get pretty far at least.
    Then there's constant mechanics randomisation
    This varies, but typically the lower level fights such as extremes or floors 1/2 don't have that much randomization, whereas the final savage floors work your muscle memory hard with the number of RNG possibilities.
    The randomness can work in your favor, because sometimes you will get the "easy" combination, so that the better players can carry you. I've been farming Sphene Ex lately, and a good example can be things like "not getting AoE or lazer" target in the asteroid phase so you get to just sit on the tower. That sort of luck can help you carry certain players through fights purely on the basis that RNG did not give them the mechanics they can't do.
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    Last edited by Jeeqbit; 05-05-2025 at 05:17 AM.