i think the problem with dungeons is that they aren't really dungeons, they are a linear path with the formula <trash> <boss><trash><boss>

I don't like to compare ff to Wow overly much, because it always descends into which is better, but with dungeons, I like how Wow does them, they are enormous and often have multiple routes. Some have dungeon-centric quests, some have gathering points. But the central thing is you can choose. They are varied beyond just the aesthetic or art style.

FFXIV's are a long corridor and I think CBU3 Mistakes people moaning about dungeons like old toto rak, Aurum vale, as never do it again. Rather than were gonna moan, but they aren't that bad.

The second issue is that the job design isn't great and syncing is an abhorrent experience. No one wants to play earlier versions because the max level jobs are bare bones as it is.