Quote Originally Posted by Mawlzy View Post
Something that gets missed in threads like this is the ever-growing number of people who have simply ceased to engage with this repetitive content.

I recognize some people like this kind of fight design. But naturally you're not seeing feedback from people who are sick to death of it and avoid it.

My closest friend in the game basically gave up on dungeons and trials at Origenics. She has no interest in the story so has decided to focus on the many elements of the game she does enjoy.

I've finished 7.2. I thought Recollection was complete garbage. I did M1N and that was it for me for the Arcadion series.

I don't know how bad the decline in player numbers is because nobody other than SE does. But when I don't know anybody who has any interest in dungeons, raids and trials, I figure it's a pretty bad sign.

If Cosmic exploration and the field exploration content isn't really compelling, the continued miserable fight design is going to have serious consequences.
Thing I'd, I've made about 20Mil gil just enjoying the content through new comer limestone and the orca rolls and I've actually enjoyed myself.