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  1. #11
    Player
    Teakwood's Avatar
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    Oct 2011
    Posts
    589
    Character
    Vai Greystone
    World
    Zalera
    Main Class
    Arcanist Lv 90
    How in the beloved and holy names of the Twelve does a timer on ability choice have anything whatsoever to do with Active Time Battle systems?

    I've heard a lot of misguided metaphors in my day but this one definitely wins some kind of shiny metal prize.
    (13)
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  2. #12
    Player
    rina_inverse's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    1,300
    Character
    Rina Inverse
    World
    Masamune
    Main Class
    Carpenter Lv 51
    Because crafting pre-1.22 is a battle
    an ATB one
    (0)

  3. #13
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by rina_inverse View Post
    gathering is not battle
    its a hot and cold game
    Gatherers would disagree with you, because you have abilities and "HP" there too.
    (3)

  4. #14
    Player
    rina_inverse's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    1,300
    Character
    Rina Inverse
    World
    Masamune
    Main Class
    Carpenter Lv 51
    It's a passive ability
    (0)

  5. #15
    Player
    Teakwood's Avatar
    Join Date
    Oct 2011
    Posts
    589
    Character
    Vai Greystone
    World
    Zalera
    Main Class
    Arcanist Lv 90
    Can you perhaps explain what you mean by that rather than doubling down and restating your metaphor as fact? There's no opposing action in crafting (like there is in a battle system, or for example Parley); it's as much of a battle as hitting a hammer with a nail is a battle. Prior to 1.21 there wasn't even any interesting game-theory to run with, no trade-offs to be made, no meaningful action choice. There's nothing fun about having to input a command within X number of seconds or you turn into a pumpkin, and lots of reasons why it sucks (being called AFK, having to answer the phone, etc.)
    (4)
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  6. #16
    Player Wolfie's Avatar
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    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Really dude? You're not getting the 'ATB' bar back. Crafting is not battle. It's better this way. Get over it.
    (11)

  7. #17
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
    Posts
    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by rina_inverse View Post

    That's about all I'm getting out of this thread.
    (8)

  8. #18
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    I think it's more of a

    (9)

  9. #19
    Player
    Teakwood's Avatar
    Join Date
    Oct 2011
    Posts
    589
    Character
    Vai Greystone
    World
    Zalera
    Main Class
    Arcanist Lv 90
    Chyeah, one of those two.
    (0)
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  10. #20
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    I like the removal of it, i can start a craft and not feel like I've wasted x gil and x exp when i spontaneously need to wc or someone comes to door or something.

    I dont see the battle metaphor thingy, cuse with the timer, it wasnt exactly like "OMG WHAT TO DO NEXT, QUICK NEED TO SELECT SKILL OMG SO MANY CHOICES, SO LITTLE TIME"

    It was like hmm... standard, .. standard .... standard... skill.... standard...standard... etc, barely got below 99.9999999999999999% so it was pointless being there.
    (8)

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