You guys realize that Naoki Yoshida is the Todd Howard of Sqaure Enix right



You guys realize that Naoki Yoshida is the Todd Howard of Sqaure Enix right


Just to be that person, we also saw so little of the encounters, we don't actually know what to expect. We've seen, relatively speaking, barely anything. We don't know how these things are going to unfold later in fights, we don't know what other mechanics there are going to be etc.
Basically, it is too early to judge a change in fight design based off of so little, we need to experience the fights ourselves to make a proper assessment on whether things are going in the right direction or not.
You aren't paranoid, no. Considering this is the company that spent 20 minutes on lalafell chin polygons in a live stream, its weird that they are so suspiciously quiet on that front. And really, Yoshi-P has already lied to us in the past.
RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.




But M1 wasn't part of a vaunted "improved encounter design" either.It really wasn't a good demonstration when the very last Arcardion raid he showed off like this did the exact same thing (a right/left cleave). When he showed off M1, it wasn't a good demonstration either when the whole thing with this expansion is that they're meant to be shaking up the battles.
They really don't consider how the first mechanics are what we see when Yoshi-P streams it. They need to make those give a good impression.
Either way, yes, as I said, I'll wait for full release to make my definitive opinion about it.
Please hang me the ropeIt's also ironic how there's been people unhappy with the concept of fights always being a dance, so they made it a literal dance boss.
I do think it will be interesting in practice though. It will probably be where we have to pay attention to the number of dance steps aka cleaves in the cast name and if we misread them, we get cleaved.

M1S was also a good fight, as was the entire Arcadion savage tier.
M4 looks to be music based, if you paid attention during the preview the music pre-pull was a short loop and when he pulled it swapped, with the mechanics matching to the beat. When he died, it reset to the pre-pull loop. So, it's not unreasonable to assume the fight is going to be a literal 'dance' with the music as telegraph queues as much as the telegraphs are.



And I'm gonna guess they're doubling down on faster mechanics = better encounter design that has been plaguing some of the Dawntrail bosses
Which makes them more ping sensitive and sucks major balls if you're not playing from the countries the servers are located in.


Actually looking back at the M5 preview, the music changes instantly when the fight begins, and the boss itself is actually dancing to the music in the background. It was a different ost when Yoshi was just standing there explaining stuff. I am just gonna go out on a limb and think maybe that is why the preview felt so lackluster. It was showcasing the music syncing to mechanics than just mechanics itself. I could be wrong, but that is what I got out of it.



Dude, you’re a known forum troll. If you have to criticize the game, go somewhere else and complain. You just post things criticizing the game to stir people up. Even if it’s legitimately true, quit being a Negative Nancy.


Watch me wave my magic wand and all the content creators suddenly turn their videos to "FFXIV is saved, so much content!" in lieu of them wanting to save their media tour passes!
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