

It doesn't matter what the rewards are, the problem is the content itself.When we run roulette (MSQ included), you are getting rewards greater than what the content would normally reward you for completing it. And the rewards are usually scaled based on the time investment. For example, Castrum can be done fairly quickly while Praetorium cannot. Hence why Castrum gives less experience/poetics than Praetorium does. If people are going to vote to skip CS at the beginning, then the rewards would need to be lowered to offset and bring it back into balance.
Unskippable cutscenes are one of the 7 sins of game design.
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