A big part of it is absolutely how boring nearly every Job feels at low levels, yeah...ARR in general brings down roulettes by a mile, no one wants to go over the same old content with a boring half rotation.
Either make the content actually fun (which should be the case) or at the very least make a ARR roulette for all the ARR content so I can actually get something fun for once
For my whole Whitemage leveling career as a sprout to the game, roulette sent me ONLY to ARR dungeons until the day I hit 90. Then, it suddenly sent me to Tower of Zot. It's needless to say I was quickly kicked from the dungeon for not knowing most of my buttons. xDthis needs to be expanded , all roulette needs to be adjusted for the characters levels , im done and tired of doing lvl 20 dungeons or trials(even with the option limited leveling roulette ticked) , i just hate having 3 skills , those 15 mins feels so long and absolutely boring, put sprouts with mentors and the rest pair us with dungeons of our current level.
and for the love of everything that's sacred....get rid of MSQ and their annoying unskippable CS's
Or we make all alliance raids mandatory for MSQ, that would solve the problem.
¨Don't remove the penalty, reduce the item level cap for each CT raid severe, so you actually will run into all the mechanics, it would make it more fun and interesting.
ok so can healer not have penalty for pairing with a pal and warrior to? (lv54+) of course they will not so why would you? the other problem with AR roulette is that CT is now mandatory for new player. it's easy everyone complain about a half rotation but the reason why we lose skills is to not be overpower compared to legit lv50 that are running it but again what might I know isn't?
Since CT Raids are sadly Storybound and new player need to do it (not without reason theres is a 95% chance of getting the newbie poetic bonus) im against removing the penalty for it
and tbh for the time/reward investment, i rather take a 10 min CT Raid then a 30min+ nier or stormblood alli raid
They're part of the MSQ and the duty finder searches from the lowest level duties and up. Even if they were removed from every piece of side content and had XP, gear, and tomestones removed, they would still come up more than any other alliance raids.I just refuse to run these more than two days in a row. On the third day I enter alone, and if I get LoA or CT I gladly take the penalty and just leave.
They need to go back through all content not ARR and strip out every incentive to run the ARR alliances. Remove ARR alliances from every relic mechanism etc.
*OR* they could just rebalance thrm or sync then down to make them 'playable' content again, with a modicum of resistance.
Or they could just address the root causes of this issue...
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