Oh hell no.
There are specific identifiable issues here that can be fixed with specific and fully implementable changes. More critically, all the changes I will list can be made optional, which should hurt exactly no one. Some were the result of very strange choices in the re-design in the first place.
Here are four that I think cover a huge amount of ground and are completely doable from a programming perspective, and I'm usually very sympathetic with the devs and people asking for insane technical challenges.
Here are the ones I can see the most, in order or priority, with feasibility included as part of priority:
1. The gradiant on eyes is much more extremely going from bottom to top on light color eyes due to lighting changes. This only seems to pop out when the irises are a lighter color, where the top of t1e eye appears black and touches the pupil. As you zoom out, it gives a "Resting Bitch Face" expression that wasn't there before. This is probably the most noticeable change for many, and could be fixed with a toggle.
2. Greatly increased skin reflectivity has had a wide range of negative repercussions, especially with how visible our noses are. This could just be fixed with a toggle or slider.
3. Many of our mouths have inexplicably changed shape. Again, just give us the option to have our old mouths back. This one is harder because the changes are so varied, but it's doable. Can be fixed with the old mouths being CAC options. More work than the above but entirely doable.
4. The shape of many eyes has also been changed for nor explicable reason except realism. It would not take a ton of work to give us our old mouths as options on the races most effected (basically everyone but Lalafell and Hrothgar). Can be fixed with the old eye shapes being CAC options. Again, work than the first two but entirely doable.
Frankly, the eye thing shouldn't even be a complicated fix. That's where they will get the most bang for their buck on man-hours. The skin one is probably similar. Those are just shading issues. Not that the other two aren't important.
To CS3's credit, they did mostly negate the issue with the philtrum.
Anyway great many people are attached to their WoLs because they identify as them, so it was always playing with fire to change the graphics to this degree. They will never satisfy everyone but it's not remotely at a place where I'd compromise. This will take far, far, far less work than a DC-wide PF or even just more glam space, and make a whole lot of people happy.


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