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  1. #1
    Player
    ForteNightshade's Avatar
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    Oct 2013
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    Limsa Lominsa
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    Kurenai Tenshi
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    Cactuar
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    Paladin Lv 100
    Quote Originally Posted by Kazelus View Post
    It's Extreme Sphene and Extreme going a bit on savage Alliance.

    And Cloud is delayed so everything is not released at the same time so people can enjoy all content when it goes out without feeling stressed to not be able to do everythings...
    This is and always has been a silly excuse for their drip feed nonsense. The people who Chaotic Alliance appeal towards will be done pretty much everything 7.1 offers in the same day it drops. All they're doing is putting a sub incentive later into the patch cycle because 7.1 is, well, kind of lacking.

    Instead, the patch proper is going to feel completely barren even for raiders literally the day it drops. And then everyone gets to scramble to make something work on Christmas Eve of all days. That's an absolutely asinine release schedule. They specific said they wanted to avoid major holidays but sure, let's drop a EX/Savage raid on Christmas Eve.

    Quote Originally Posted by Awful View Post
    It's hilarious they're releasing Chaotic Raid on Christmas Eve! Better wake the family up and raid oh boy! It's also hilarious they're adding farming 730 gear when probably around the same time Savage will unlock anyways so thanks I guess.
    God forbid they upside their delicate formula and release new gear on par with tome/savage ahead of time. Imagine the chaos?!
    (16)
    Last edited by ForteNightshade; 11-01-2024 at 11:42 PM.
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  2. #2
    Player
    Awful's Avatar
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    Faerie
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    Quote Originally Posted by ForteNightshade View Post
    God forbid they upside their delicate formula and release new gear on par with tome/savage ahead of time. Imagine the chaos?!
    That's the thing this company can't imagine anything, it's just apologize/take a break/ don't retire XIV blah blah blah at this point I'm just gonna start voting with my wallet waiting from July/August til end of Nov/Late December is such a bad idea that it's gonna drive people who are already leaving, to just not wanna come back.

    They don't take risks, they don't innovate, now the xpac is stagnating faster everyday, if there's something people enjoy good for you I hope you're genuinely happy but I find this patch cycle and waiting just unacceptable.
    (26)

  3. #3
    Player
    Menriq's Avatar
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    Meridia Astra
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    Maduin
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    Bard Lv 100
    Quote Originally Posted by Awful View Post
    They don't take risks, they don't innovate
    Your opinion is certainly valid. However, I'm not sure how true this is. In EW, they tried Savage 4 man. The biggest complaint was the rewards. They know that, so when they came up with this 24 man Savage fight, they made sure the rewards were better. Am I say this is perfect for everyone? Not at all. Everyone is going to have an opinion. I'm one of the people who can blow through the content quickly, but I'm also not going to complain about a self induced problem. From what I hear, WoW has a quicker cadence, and they also get hit with the "Is this all there is" comments as well.
    (1)

  4. #4
    Player
    Awful's Avatar
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    Quote Originally Posted by Menriq View Post
    Your opinion is certainly valid. However, I'm not sure how true this is. In EW, they tried Savage 4 man. The biggest complaint was the rewards. They know that, so when they came up with this 24 man Savage fight, they made sure the rewards were better. Am I say this is perfect for everyone? Not at all. Everyone is going to have an opinion. I'm one of the people who can blow through the content quickly, but I'm also not going to complain about a self induced problem. From what I hear, WoW has a quicker cadence, and they also get hit with the "Is this all there is" comments as well.
    I'd be fine with the rewards from Chaotic if it wasn't too late, DT has a pacing issue with content release and it's showing horribly. To fix a lot of the issues they either had to: Release Savage + Field operations + Relic or Savage + Relic with Field operations and Chaotic raid late Nov after ultimate. By the time Chaotic 730 gear comes out Savage will be unlocked meaning that we coulda used it *now* instead of later as it helps XIVs terrible gearing of alts in Savage even if it is a treadmill.

    You're fine to have an opinion but the issue I have isn't a self induced problem, there isn't much DT content (not including old raids/savages/ultis etc), as it stands there is MSQ with Savage and normals since it came out and now they're telling us to wait longer? I'm all for waiting for good content but give me current Xpac content that's meaningful, my friends hardly log in, people just raid log, the rest are AFK in Limsa or at clubs/RPing but you say it's self induced? Why can't I blame the company who I pay monthly among others who also pay a sub?

    I can't speak on WoW but I know it's even having it's own issues with new content and people are also voicing their concerns just like XIV is.
    (8)

  5. #5
    Player
    ForteNightshade's Avatar
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    Kurenai Tenshi
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    Quote Originally Posted by Menriq View Post
    Your opinion is certainly valid. However, I'm not sure how true this is. In EW, they tried Savage 4 man. The biggest complaint was the rewards. They know that, so when they came up with this 24 man Savage fight, they made sure the rewards were better. Am I say this is perfect for everyone? Not at all. Everyone is going to have an opinion. I'm one of the people who can blow through the content quickly, but I'm also not going to complain about a self induced problem. From what I hear, WoW has a quicker cadence, and they also get hit with the "Is this all there is" comments as well.
    While Criterion itself was innovation, it took them the entire expansion to actually address a complaint that arose when it first released. Chaotic having better rewards isn't a compliment, it just highlights the glacier pace at which they acknowledge and actively address feedback. Criterions reward should have been adjusted by the time Mount Rokkon released. Although, it's genuinely baffling they thought anyone would be satisfied with the initial rewards to begin with. Now they did add the glow weapons to Aloalo Island but even that was clearly done as a last minute panic given you were forced to waste 500 capped tomes and clear P11S for your reward.

    As for this being a self inflicted problem to blow through the patch quickly? How? Purposely not doing content in order to artificially stretch it out doesn't magically add longevity. There's simply not enough being added in 7.1.
    (16)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  6. #6
    Player
    Menriq's Avatar
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    Quote Originally Posted by ForteNightshade View Post
    While Criterion itself was innovation, it took them the entire expansion to actually address a complaint that arose when it first released. Chaotic having better rewards isn't a compliment, it just highlights the glacier pace at which they acknowledge and actively address feedback. Criterions reward should have been adjusted by the time Mount Rokkon released. Although, it's genuinely baffling they thought anyone would be satisfied with the initial rewards to begin with. Now they did add the glow weapons to Aloalo Island but even that was clearly done as a last minute panic given you were forced to waste 500 capped tomes and clear P11S for your reward.

    As for this being a self inflicted problem to blow through the patch quickly? How? Purposely not doing content in order to artificially stretch it out doesn't magically add longevity. There's simply not enough being added in 7.1.
    These are very valid questions. I can't speak for them, but I have worked at several different companies as a software developer. My guess would be that while we are getting 7.1, 7.2 is already in development, and 7.3 is probably in planning stages. So while it appears they are not listening to feedback, it could just be that taking that feedback into actionable results could be longer than expected. Was the glowing weapons planned all along, or a response to the feedback of rewards not being worth it? I don't know the answer. What I was trying to convey is that they heard the feedback, so when they did their next "innovation", they made sure to account for the previous feedback instead of repeating the same mistake.

    I wanted to respond to Awful as well, but the issue of not enough being added in a patch is highly subjective. For example, those who don't raid are probably going to see the release of the Chaotic raid, FRU, and possibly Unreal and say there is very little content for them. Those who don't have a house could consider the changes to the interior changes of houses to be useless. Since everyone plays different content, and at a different pace, I'm not sure what benchmark someone can use for saying there is not enough content being released in a given patch. WoW was mentioned as having the same issue, and they release on a quick cadence. So I'm not trolling, but legitimately asking, what game out there delivers enough content in each patch that you would find satisfactory and delivers on a good cadence?
    (0)

  7. #7
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    Awful's Avatar
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    Quote Originally Posted by Menriq View Post
    I wanted to respond to Awful as well, but the issue of not enough being added in a patch is highly subjective. For example, those who don't raid are probably going to see the release of the Chaotic raid, FRU, and possibly Unreal and say there is very little content for them. Those who don't have a house could consider the changes to the interior changes of houses to be useless. Since everyone plays different content, and at a different pace, I'm not sure what benchmark someone can use for saying there is not enough content being released in a given patch. WoW was mentioned as having the same issue, and they release on a quick cadence. So I'm not trolling, but legitimately asking, what game out there delivers enough content in each patch that you would find satisfactory and delivers on a good cadence?
    I do agree that XIV people play for different reasons, I think it's great and I don't speak for every player but I do think that's a blessing and a curse for XIV as now they haven't been able to find a middle ground for people who enjoy hard content vs easily accessible content where both can co-exist. As Forte said with the Criterion weapons being upgraded too late + the 500 tomes and p11s clear for the weap upgrade it was too little too late. I'd love to do all the content but I don't just like most don't either and I understand that, the issue is the pacing of the content as I said before it should of been staggered instead of this "hey guys we're working on this still look at it!" only to get blue balled, again to waiting.

    Do I know the benchmark to release content? No, I don't get paid to do that nor do I know but I'll tell you that waiting 6+ months for content that is sorely lacking is really frusterating. I love this game, and I respect anyone who enjoys all forms of content but we deserve better is all I'm trying to say, I agree with most of your points to be honest you just can't satisfy everyone and I'm responding genuinely as I'm just...I guess finally at my breaking point where the game I loved is becoming stale and boring that it's become more of a time waste vs a fun hobby I had as it doesn't respect my time anymore story or gameplay wise.
    (4)

  8. #8
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    Alice_Rivers's Avatar
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    Alice Rivers
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    Omega
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    White Mage Lv 100
    Quote Originally Posted by Menriq View Post
    So I'm not trolling, but legitimately asking, what game out there delivers enough content in each patch that you would find satisfactory and delivers on a good cadence?
    Star Trek Online used to be good about this when I played it. you got a story arc, some pve queues and associated gear every six months like clockwork. They've since introduced a system where-by there is almost always some event on that gives you either a cash shop item or a lootbox item. While STO's ship equipment slots are kinda samey they still manage to look distinctly different from one another (FF gear designer).

    If I were going to set up this sort of thing though, I'd probably have an A team, B team and a C team where the A team is producing main story chapters every six months or so, aiming perhaps for half of DT's MSQ offering, maybe have them work on a yearly big feature (Eureka/Island/Diadem). Then the B team can flesh that out in coordination with the A team with monthly patches along the lines of the existing X.Y system giving us a little story drip, duties/extremes, new gear, etc and C team does miscellaneous stuffs like events, glams, balance, bug fixes, maybe they do the ARs and savage stuff, slotting into monthly patches as and when. That way there's always something new to be doing.
    (1)

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