Quote Originally Posted by Saidosha View Post
Trading MMO addictions for Gacha addictions is not a good thing, and the normalization of the latter through stuff like Hoyoverse games has worried me tremendously as a gamer. Every time someone says, "Just save for a while and you can eventually get a character!" to a F2Per is actually saying, "You must endure a lesser game play experience to get what you eventually want!" Moreover, just getting a character once is rarely enough to make them usable, let alone optimal. Overall, mobile games tend to take the daily grinds of MMOs and exacerbate them to the point that missing days as a free player is never a positive. People who complain about XIV prioritizing the cash shop also need to realize that's exactly what mobile games do from the start. Locking convenience features behind a sub or "battle passes" is also the epitome of scummy.
Adding to this, those games often have an associated gear grind to them, a huge element of Hoyo games gameplay is Relic(or whatever they call in that specific game, I believe they are discs in ZZZ?) grind, it's a miserable process with zero definitive safety nets, the closest being "molders" that reduce the RNG but do not guarantee anything, gearing in those games is an absolutely miserable experience, and it has caused me to quit HSR twice, after I decided to give it another go, and I will take 8 weeks of Savage raiding over that absolute garbage any day, month, or year.

I played gacha games for the better part of a decade, starting with Dokkan Battle back in 2015, before hard quitting all gachas I still played a couple months ago, I have been through every major title in the genre, it's garbage, and I will take any stable MMO over any of that hell again.