
Originally Posted by
ForsakenRoe
I think some combination of the SCH throwing out attacks, throwing down Sacred Soil (bonus points if it 'blocks' a projectile, ie the projectile explodes on contact with the bubble, not the characters within), and the fairy darting to and fro to heal people, could work. I think the main thing they'd need to emphasize is the idea of 'SCH is a barrier healer, and when you play it 'well', you can literally negate enemy attacks'
Maybe some quick-cuts between closeups of the WOL (shoulders down, not showing their face until the end to reveal 'oh the SCH was the WOL the whole time) where they're giving out orders/tactics for the other combatants to follow, and battlefield scenes where the other combatants are executing the orders given (and it's a very onesided fight in their favour, because the WOL's tactical decisions are so on point) mixed in too
edit: the 'reveal' shot can be that a projectile 'hits' the SCH, and when the smoke clears, the hexagons from an Adlo fall to the floor as if they are solid objects (like panes of glass) and we see 'oh it was the WOL and he Adlo'd himself in the nick of time'. Also, ideally the WOL has like, zero reaction to the projectile/explosion, because we're emphasizing the 'tactical mastery' element of SCH, and so 'the enemy tried to attack the healer' is a variable the WOL had already considered and factored into the strategy.