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  1. #2871
    Player
    apophis13's Avatar
    Join Date
    Sep 2017
    Posts
    25
    Character
    Daireanne Asharrae
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Eyrilona View Post
    There are literally X/Twitter hashtags for people arguing she deserves to die. We also know that police often don't act on death threats unless there is substantial reason to believe that they are coming from someone who is going to follow through, because so many online death threats are made every day on the internet, trying to even track all the people doing it is too much work.

    There is indeed something culturally peculiar about the US, but it is not that we should assume the recipients of death threats are making them up, it is that many Americans do not think threatening to kill someone is all that serious a thing to say, so especially in online spaces death threats are made quite lightly by people who have no actual intention to follow through, as though they are just throwing an insult.
    I don't believe you, and you don't believe you. So, I guess we're in the same boat. But, hey, let me google it just to prove my own assumptions correct...brb...

    ...

    OK, so, there are hashtags about people that want the fictional character Wuk Lamat to die in the game, NOT the voice actor. Of course, you knew this already. As I said, everyone in the US is totally and openly just lying all the time. But, hey, if you find it entertaining, then good for you, I guess And, trust me...police officers would trip over themselves over hate stuff. Good way to get promoted...only way for a lot of them to get promoted. Also, DoJ money and rewards, and, etc, etc, etc... You seem pretty smart to come up with all of this. So, you probably get this too already.

    Anyways, they'd better not kill of the fictional character Wuk Lamat...not after we went through all of that. This whole expac was set up. I'll hold my opinion until we see where it goes. But, like, it is hard to continue to write compelling stories over and over and over again. The 10 year Hydaelyn arc was the bees knees. So, you know, I'm more inclined to think that, long term, it will be pretty good.
    (6)

  2. #2872
    Player
    ZXN's Avatar
    Join Date
    Aug 2024
    Location
    Gridania
    Posts
    224
    Character
    Zexin Hiruzagi
    World
    Cactuar
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Eyrilona View Post
    Come to think of it, FFXIV has language/culture localization teams for Japanese, German, French, and English. Spanish and Portuguese are conspicuously not on that list, so they'd have started from a bit of a disadvantage when it comes to Latin America?
    Indeed. Sometime last year or so Yoshi-P went to a gamescon in Brazil and this is what he said about localization-

    - IGN Brazil asked about localization to Portuguese-:

    Yoshida: “This is another thing that people ask us a lot”, confesses Yoshida. "The thing is, with FF14, the biggest difference from the others is that FF14 gets constant updates. Every four months we have big patches, every two years we have a big expansion. All of our current language team, for which we have support, stay in Japan working with the local team to deliver quick translations and localizations, so that the content reaches the public as quickly as possible. Our biggest problem is that we don't have a team that can translate from Japanese to Portuguese there in Japan ".

    Yoshida: "If there are people out there who think they're good at Japanese as well as Portuguese, who want to live in Japan, who love FF14, CBU3 [Square's internal team developing FF14] would love to have you on the team," Yoshida tells laughter. "We have a global localization team within CBU3 so we can allocate people from different cultures and languages to help us. If you think this job is for you, please send us your CV!"


    At least based on how it was said way back then, they would pretty much have to make a whole team from scratch with people that both know Japanese and Portuguese to translate, as well as find suitable voice actors and then record hundreds of hours of voice-lines for every character from ARR until now.

    Of course though, that was some lengthy time ago, so maybe there is SOME chance for a Spanish and/or Portuguese translation sometime in the distant future, but I don't think it's super high on the priority list for them at the moment. If they are working on it to actually become a thing though, they'll probably announce it at one of the fanfests as one of the major things coming to that expansion.
    (3)

    Dawntrail did you dirty girl, it did you dirty.

  3. #2873
    Player
    sindriiisgaming's Avatar
    Join Date
    Jan 2023
    Location
    Gridania
    Posts
    1,430
    Character
    Sugar And'spice
    World
    Twintania
    Main Class
    Reaper Lv 100
    Quote Originally Posted by LittleArrow View Post
    Such a shame to see Yoshi still not address the criticisms and still go farther and say he can't tell what's hateful speech and what is feedback.

    Pretty sure the 100s and 100s of posts that don't mention the VA in a derogative way, but instead regard the incredibly massive plot holes and absolutely horrible character that is Wuk Lamat (despite who voice acts the character in multiple languages) are very obviously feedback. Also, considering it isn't just the English forums that have given very valid criticisms regarding how badly Wuk's character is written pretty much proves this has nothing to do with the VA and has everything to do with the writing.

    What a shame, Yoshi.

    To the devs, you all really need to go back to the 1.x days and rewatch those arrogant interviews of "Why do you need a jump button?" or how the forums were shutdown b/c of how loud our criticisms were - and we were RIGHT. You all really need a reality check. You're not to big to fail, and this expansion so far has been that. You need to read and receive criticisms instead of trying to hide behind "I can't tell which is actual feedback or not." We supported your game. We believed in your vision.

    Well, I'm getting off that train. Fix it, please, and stop coming out in these interviews with these ridiculous comments about not being able to tell which is feedback. Not only is it dismissing such a portion of your fanbase that actually cares enough to come on here and take their time to post concerns in a very concise and intelligible way, but it is insulting those of us that are invested in your success so much that we've come here to sound the alarm. Don't turn on your fans please, it hasn't gone well for any franchise so far that has done this, nor did it go well with FFXIV 1.0. We've supported you, you need to support us - not dismiss us.
    this is genuinely one of the best comments ive ever seen
    (20)
    Quote Originally Posted by sindriiisgaming View Post
    your titanmen, hes titanmen IM TITANMEN are there anymore titanmens i should know about?

  4. #2874
    Player
    Banriikku's Avatar
    Join Date
    Feb 2019
    Location
    I like Viera?
    Posts
    324
    Character
    Kasumi Bunja
    World
    Shiva
    Main Class
    Astrologian Lv 100
    It annoys me to no end, that SE/Yoshida or even the dev team do not acknowledges that there are problems but behave with the attitude : "Sorry that you are feeling that way".

    But hey Yoshida said, he can't differentiate hate from feedback - here you go:
    • The writing has lost quality ( i dont talk story itself, i mean the structure of the sentences, how story and information is presented and the choice of words)
    • The quest diversity is terrible (repeat the same old without any shake ups)
    • Voicecating is all over the place (some good, some bad - no QA? )
    • Dungeons are not really harder but have nice design but without depth (learn it and youre done)
    • Raids are fun in design but have also no depth (the same here as in Dungeons: once learned you are done and that takes no time and minmal effort. Where is the replay value?)
    • Music is extremly good and of high quality BUT misplaced/missused (not sure which is the correct term here)
    • Worldbuild is... there is none - Everything is a tool for the MSQ to expose you some infos for the next step as a result there is no reason to care/like/dislike for anything or anybody
    • Missing QOL (colour system is halfbaked - not bad but (damn) also not good, why those extreme limits?
    • Portrait system still the same mess - Feedback was given many times even with examples
    • Fates still the same (despite the fact that they "learned" so much - their words, not mine - and still did nothing with it)
    • Island Sanctuary is done and/or dead despite beeing a Xpac feature?
    • Overall replay value of content is the lowest ever
    • Savage gear still beeing on a pedestal (Why? Open more venues for Savage gear)
    • Gearing AND jobs are boring - Also jobs are so similar i expected/had hopes for some shake up but nothing.
    • Open World - dead since ..... i dont know ... the beginning? Why bother whit creating one?

    And that is just my rambeling. They know this but do nothing or so little. QoL is not happening or extremly slow/limited nobody cares anymore. Content is or has little to no replay value AND is exremly slow implemented ( i think its the sylowest of the industry in the pay to play +pay per xpac section). Feedback is given in many aspects but nothing.

    Also we have communication?
    NO there is none.
    They say in the most obscure way possible whith giving as little as possible information for a couple of feature WHICH in many other games is nothing special but here at FF14 is pushed as "Wow, look i DID SOOOO MUCH AND SOOO GOOOD" despite beeing mediocre at BEST with enough limitation that even me, a german, think that is way too much rules/limits.

    Also almost none of the player concerns are adressed except we rage like Kratos on all platforms.

    The LLs are simply "we will do this" and any criticism, concern or feedback WILL be and HAS BEEN so far beeing ignored or waited until way to late.
    That is not communication.

    And after ALL that silence, ignorance and doging questions we get a PR speech at the highest level with gaslighting so damn hard i could supply all of Europe with it and deflecting i could take the deathstar superlaser head on with it.
    Sorry is Yoshida now a politician from a european party ?
    (27)
    Quote Originally Posted by Nizzi View Post
    When I saw that we were going from Broil III at 290 potency in ShB to Broil IV at 295 potency in EW, I was shaking with how excited I was. I couldn't believe they were so generous with a whole 5 potency. I'm going to probably scream in excitement when 7.0 comes out and Broil V hits 300 potency, playing SCH going to be WILD once it hits 300!!!

  5. #2875
    Player
    SteakDriven's Avatar
    Join Date
    Dec 2020
    Posts
    71
    Character
    Boone Steakdriven
    World
    Cactuar
    Main Class
    Gladiator Lv 100
    Tural isn't "representing" a real world culture, it's making up a fantasy culture inspired by a real world culture.
    (3)

  6. #2876
    Player
    Vensaval's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    251
    Character
    Vhen'li Sahval
    World
    Famfrit
    Main Class
    Paladin Lv 100
    Quote Originally Posted by SteakDriven View Post
    Tural isn't "representing" a real world culture, it's making up a fantasy culture inspired by a real world culture.
    Ishgard and Othard were also inspired and were far better than Tural as a whole. All inspiration in Tural is surface-level and bland.
    (18)
    Howdy o/

  7. #2877
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,308
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Vensaval View Post
    Ishgard and Othard were also inspired and were far better than Tural as a whole. All inspiration in Tural is surface-level and bland.
    Every nation's based on one or more RL countries, present and/or historical, but apart from a handful of things like the dead baby pit Tural feels like it's been sanitized to the point of contradicting preeexisting lore. Ishgard is primarily medieval France, but it had so many problems that they were still struggling with the fallout of the Dragonsong War in Endwalker's role quests, while Tural's issues are by and large wrapped up by Wuk's coronation, and then everything else is seemingly resolved after Zoraal Ja and Sphene are dead.
    (12)

  8. #2878
    Player
    Zelda206's Avatar
    Join Date
    Jan 2021
    Posts
    136
    Character
    Dawning Gaur
    World
    Malboro
    Main Class
    Blacksmith Lv 83
    Wuk Lamat ruined the MSQ while the VA is bringing ruin on Twitter and simultaneously destroying the PR being heaped on trying to protect Bryer from criticism, systemically destroying the good will that was built between the team and playerbase by once again proving that hiring these individuals that are so full of themselves has done nothing to help the industry on any level. Our WOL was a pretty strong and sturdy individual with a myriad of ways to answer (even though the ellipses answer hardly went anywhere), but DT was the first time we had our tongues cut out and replaced with a strawman's. The entire fiasco surrounding the VA may be small, but it's a blatant red flag on the rest of the change that's going on in the team and in the product.
    (36)

  9. #2879
    Player
    AnimaAnimus's Avatar
    Join Date
    Feb 2012
    Posts
    1,344
    Character
    Cynric Zerr
    World
    Sargatanas
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Vensaval View Post
    Ishgard and Othard were also inspired and were far better than Tural as a whole. All inspiration in Tural is surface-level and bland.
    That is because there was intrigue and tension in Ishgard and Othard. Tural is just peace and tacos and has absolutely nothing of substance and when they tried to shoe horn some in, it was too late and done sloppily. Sure it is a new chapter like ARR but ARR at least had stakes. The fault clearly lies on Hiroi and Kate, since she seems to have her fingers all over the writing and story too, and both of them need to be held accountable for what is clearly XIV's lowest point writing wise.

    I am so scared on how FFXI is going to be butchered in the upcoming raid. So so scared. Vana'diel has some of the best story and lore in the FF franchise that was handled with care throughout its life cycle. I really hope they don't poo all over it like they did with Tural.
    (24)

  10. #2880
    Player
    Vensaval's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    251
    Character
    Vhen'li Sahval
    World
    Famfrit
    Main Class
    Paladin Lv 100
    Quote Originally Posted by AnimaAnimus View Post
    That is because there was intrigue and tension in Ishgard and Othard. Tural is just peace and tacos and has absolutely nothing of substance and when they tried to shoe horn some in, it was too late and done sloppily. Sure it is a new chapter like ARR but ARR at least had stakes. The fault clearly lies on Hiroi and Kate, since she seems to have her fingers all over the writing and story too, and both of them need to be held accountable for what is clearly XIV's lowest point writing wise.

    I am so scared on how FFXI is going to be butchered in the upcoming raid. So so scared. Vana'diel has some of the best story and lore in the FF franchise that was handled with care throughout its life cycle. I really hope they don't poo all over it like they did with Tural.
    It's not even the lack of intrigue and tension, but the lack of actual culture as well. As you said, Tural is just peace, food (mostly tacos), llamas, and merchants. The Yok Huy had the most developed culture, but even that was rather minimal.
    (28)
    Howdy o/

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