Page 1 of 10 1 2 3 ... LastLast
Results 1 to 10 of 94
  1. #1
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100

    Stormblood Scholar could be back in 8.0

    Veterens like me miss how old scholar and how SE change what makes scholar unique in ShB..

    I feel like there is different reasons for this choice:
    - Homonization of healers so all can be in same kit.
    - remove skill expression to make it easier for casual to play the job.

    Homonization point make it actually harder for developer to introduce new healer even now we have balance issue scholar and astrologian is OP.

    removing skill expression actually moved a lot of healer fans out of this role to play other more skill expression job.

    sadly these points actually ruined the jobs entirely even they introduce pure/shield healer which it shows its true colors in DT.

    so I have imagined kit for Scholar that could make it more unique and keeping the simplicity of the core mechanic.


    Scholar Identity:
    Scientist who uses aether to poison enemies the poison can be consumed by their faerie to heal party and other utility.

    Scholar it self can heal party but with much higher Cast time and Higher MP.
    Using faerie is more reliable in all cases.

    remove all current job gauge and replace it by 1 gauge.

    the gauge is about highest stack number of poison that currently apply to nearby enemies.
    Max stack can be apply to 1 enemy is 10 stacks and duration is 6 seconds if 6 seconds ended it will reduce stacks by 1.

    the number of poison stacks will apply specific buff as following:

    3 stacks: 10% increase on healing and shielding.
    6 stacks: poison damage increase by 20%.
    9 stacks: allow to summon Selene with Eos together.

    Job kit:


    Miasma (replacement of Broil) (GCD) (2.5 recast) (400 MP):

    Deal 40 potency damage
    Apply damage overtime 30 potency
    Duration: 6s
    Additional Effect: Grant 1 stack (max of 10 stacks)
    Biolysis (Insta cast) (15 second recast) (800 MP):
    Apply 3 extra stacks to enemy target.
    Bane (Insta cast) (30 recast):
    double amount of poison stacks on enemy target.
    Recitation (60s Recast):
    Allows the execution of Adloquium, Concitation, Indomitability, or Excogitation without consuming resources while also ensuring critical HP is restored.
    Duration: 15s
    Adloquium:
    Restores target's HP.
    Cure Potency: 300
    Additional Effect: Grants Galvanize to target, nullifying damage equaling 180% of the amount of HP restored. When critical HP is restored, also grants Catalyze, nullifying damage equaling 180% the amount of HP restored.
    Duration: 30s
    Additional Effect: Consume 3 poison stacks
    Emergency Tactics:
    Transforms the next Galvanize and Catalyze statuses into HP recovery equaling the amount of damage reduction intended for the barrier.
    Duration: 15s
    Concitation:
    Restores own HP and the HP of all nearby party members.
    Cure Potency: 200
    Additional Effect: Erects a magicked barrier which nullifies damage equaling 180% of the amount of HP restored
    Duration: 30s
    Additional Effect: Consume 3 poison stacks
    Lustrate (60s Recast):
    Restores target's HP.
    Cure Potency: 600
    Additional Effect: Consume 1 poison stack
    Indomitability (60s Recast):
    Restores own HP and the HP of all nearby party members.
    Cure Potency: 400
    Additional Effect: Consume 1 poison stack
    Sacred Soil:
    Creates a designated area in which party members will only suffer 90% of all damage inflicted.
    Duration: 15s
    Additional Effect: Regen
    Cure Potency: 100
    Additional Effect: Consume 1 poison stack
    Excogitation (45s Recast):
    Grants self or target party member the effect of Excogitation, restoring HP when member's HP falls below 50% or upon effect duration expiration.
    Cure Potency: 800
    Duration: 45s
    Additional Effect: Consume 3 poison stack
    Summon Selene (60s Recast):
    Allow you to cast Aetherpact
    Increase poison damage to enemy by 50%
    Apply small shield to party each 3 seconds.
    duration 15 second.
    Summon Seraph (120s):
    Keep it the same.

    Whispering Dawn and Fey Illumination will be the same too
    (1)

  2. #2
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    Okay... so... to be sure I understand.

    I spam Miasma to get poison stack which my fairy can consume for healing...
    I can consume 9 stacks, so 22.5s worth of dps, to summon Seraph.

    How is your healing while the boss isn't here? Because that is something that happens quite a lot in ultimate and those fight are definitely the place where job balance will be the most important.

    And before people talk about kardia... No kardia while the boss isn't here isn't an issue since there's no AA to heal.
    No seraph / other important AoE healing abilities is a much bigger deal.
    (0)

  3. #3
    Player
    Zakuyia's Avatar
    Join Date
    Apr 2022
    Location
    Gridania
    Posts
    615
    Character
    Zakuyia Shizyuie
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Sylvain View Post
    Okay... so... to be sure I understand.

    I spam Miasma to get poison stack which my fairy can consume for healing...
    I can consume 9 stacks, so 22.5s worth of dps, to summon Seraph.

    How is your healing while the boss isn't here? Because that is something that happens quite a lot in ultimate and those fight are definitely the place where job balance will be the most important.

    And before people talk about kardia... No kardia while the boss isn't here isn't an issue since there's no AA to heal.
    No seraph / other important AoE healing abilities is a much bigger deal.
    To be fair storm blood aparently was peak class design by few ppl till shadowbringers and others expansions ruined that
    (1)


    You open the door theres nothing in sight. You close the door wondering whats in sight. But lets be honest its probably gonna just let you down.

  4. #4
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Zakuyia View Post
    To be fair storm blood aparently was peak class design by few ppl till shadowbringers and others expansions ruined that
    Well SB SCH was able to heal while the boss wasn't there so that's indeed an improvement over any rework which would prevent that.

    Ignoring the loss of dps skills, I don't see how taking current SCH and stripping it of the last 3 expansion worth of new spells would make it more interesting.
    Ah yeah we had two fairies, one for a raidbuff and the other one never to be seen because why would you?
    (0)

  5. #5
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,281
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Yeah people tend to rose-goggle old designs too much. Some individual elements were nice, but it's important to keep in mind that while the loss of a proper pet that could be hit/killed is sad in some ways - no more pet classes - there's a reason it was removed, and that was that some boss-fights were hell to do with pet jobs in the group, while for others it made no difference. And the community wants more and more and tighter balancing, so such differences are wanted less and less by the very playerbase that also wants all those "unique" (and hence inherently not balanceable) skills back.

    And in the case of our two fairies in particular, it was just 1 fairy. The other one was nice for the lulz, but only used in content where it really didn't matter.
    (1)

  6. #6
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Pet hp being removed was fine but removing all forms of management on the pet was terrible. If the fairy gauge was more like MP for your fairy it would make that system way more fun then just having it tied to your aethergauge.
    A pet class can still be a pet class if the pet is immortal it's just that CBU3 are too lazy to try.
    (14)

  7. #7
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,281
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Ramiee View Post
    A pet class can still be a pet class if the pet is immortal it's just that CBU3 are too lazy to try.
    I'd argue it cannot be, but eh, I can easily see how this is a very personal opinion thing.

    To me personally, "managing" my pet doesn't just mean pressing a button to queue a cast of the pet. That's just me casting the spell, but with a minor extra delay on the spell going off. Just like now, that reduces the pet to a DoT or HoT with fancier graphics. Might as well let me cast all the spells but originate the graphics from the pet and th.... oh. Oh that's exactly what they did, yeah.

    Of course, making the resource for these non-pet-abilities work better, that's a given. Current fairie gauge -> union is pointless, as is the aetherflow charges I'd argue. A leftover from how cobbled together Scholar feels given how often it was reworked.
    (0)

  8. #8
    Player
    BabyYoda's Avatar
    Join Date
    Aug 2024
    Posts
    472
    Character
    Rui Aii
    World
    Sagittarius
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Sylvain View Post
    Okay... so... to be sure I understand.

    I spam Miasma to get poison stack which my fairy can consume for healing...
    I can consume 9 stacks, so 22.5s worth of dps, to summon Seraph.

    How is your healing while the boss isn't here? Because that is something that happens quite a lot in ultimate and those fight are definitely the place where job balance will be the most important.

    And before people talk about kardia... No kardia while the boss isn't here isn't an issue since there's no AA to heal.
    No seraph / other important AoE healing abilities is a much bigger deal.
    As he mentioned

    You can cast all kind of healing skills but it will cost more MP and cd will be longer

    I think this is a good tradeoff for job designed around that
    (0)

  9. #9
    Player
    BabyYoda's Avatar
    Join Date
    Aug 2024
    Posts
    472
    Character
    Rui Aii
    World
    Sagittarius
    Main Class
    Summoner Lv 80
    I think adding AoE effect to Bane would be great
    But idk if it is that balance
    (0)

  10. #10
    Player
    BabyYoda's Avatar
    Join Date
    Aug 2024
    Posts
    472
    Character
    Rui Aii
    World
    Sagittarius
    Main Class
    Summoner Lv 80
    I think the kit is too much heavy on 1 system

    We could reduce the heavy focus on 1 bar to multiple bars would be better
    But overall I think Miasma could be back
    (0)

Page 1 of 10 1 2 3 ... LastLast