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  1. #121
    Player
    Banggugyangu's Avatar
    Join Date
    Jan 2019
    Posts
    200
    Character
    Amelia Aensland
    World
    Ultros
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Carin-Eri View Post
    Well, I for one agree with most of your points - mostly because I'm terrible at the game, which is not something that the majority of forumites have any tolerance toward.
    I'll ask this question, and your response is very important. Before I ask it, understand that I'm not making any judgement on your skill, lack thereof, or person, but just going by your own self assessment.

    Do you want to stay bad at the game? Or would you enjoy it more if you were better?

    There's no underlying motive behind this question, but to say that personally, if I'm bad at something that I enjoy, seeing myself improve is the single greatest feeling I can ever have when doing that. That said, the best way to improve is to do something that is a challenge. Failing and studying why you failed is the fastest means of growth in nearly everything in life. FFXIV has no stakes, so failure doesn't come with any lasting damage.

    *edit* Regardless of your perception of the people on the forums, the majority of the playerbase is extremely tolerant of low skill, given that said player is trying to do their best. They're even more tolerant if the player is actively trying to improve. The intolerance is really only directed toward the players that show no desire to improve whatsoever. I'll say this, I have friends that played this game and were very high skilled players, but they refused to accept anyone's advice and believed that they were top-notch. I had no tolerance for their stance despite them already being in the upper-eschellon of players. Complacency is bad in almost all aspects of life. Gaming is no different.
    (1)
    Last edited by Banggugyangu; 08-13-2024 at 11:03 PM.

  2. #122
    Player
    Carin-Eri's Avatar
    Join Date
    Feb 2022
    Location
    Old Sharlayan
    Posts
    1,866
    Character
    Carin Eri
    World
    Phoenix
    Main Class
    Sage Lv 100
    Quote Originally Posted by Banggugyangu View Post
    I'll ask this question, and your response is very important. Before I ask it, understand that I'm not making any judgement on your skill, lack thereof, or person, but just going by your own self assessment.

    Do you want to stay bad at the game? Or would you enjoy it more if you were better?

    There's no underlying motive behind this question, but to say that personally, if I'm bad at something that I enjoy, seeing myself improve is the single greatest feeling I can ever have when doing that. That said, the best way to improve is to do something that is a challenge. Failing and studying why you failed is the fastest means of growth in nearly everything in life. FFXIV has no stakes, so failure doesn't come with any lasting damage.

    *edit* Regardless of your perception of the people on the forums, the majority of the playerbase is extremely tolerant of low skill, given that said player is trying to do their best. They're even more tolerant if the player is actively trying to improve. The intolerance is really only directed toward the players that show no desire to improve whatsoever. I'll say this, I have friends that played this game and were very high skilled players, but they refused to accept anyone's advice and believed that they were top-notch. I had no tolerance for their stance despite them already being in the upper-eschellon of players. Complacency is bad in almost all aspects of life. Gaming is no different.
    I've been trying to improve for about two years but, despite advice, written guides, YouTube videos, assistance in-game... something just doesn't 'click'. I can't really explain it - the YouTube vids? I don't remember them 99% of the time and the other 1% I just can't translate what I saw into actual gameplay.

    I will say I'm not too terrible at learning jobs/rotations but that's not a lot of help when I can't recall mechanics.
    (0)

  3. #123
    Player
    Jaxtaro's Avatar
    Join Date
    Jul 2024
    Posts
    109
    Character
    Jaxtaro Scaramucci
    World
    Halicarnassus
    Main Class
    Machinist Lv 100
    If you can't see how someone would take offense at classifying them acknowledging their limitations as "staying bad", you need to level up your interpersonal skills. It isn't enough to say "I mean no offense" before saying offensive things.

    Most people want to improve and given the ability to become familiar with encounters in a lower stress environment gives them the confidence and ability to move up. Acting as though there exists a binary "if you are below this line you are bad" when people have all different types of learning curve, and I believe that they will all eventually arrive at a decent place regardless of the path they need to get there.
    (3)

  4. #124
    Player
    Jaxtaro's Avatar
    Join Date
    Jul 2024
    Posts
    109
    Character
    Jaxtaro Scaramucci
    World
    Halicarnassus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Carin-Eri View Post
    I've been trying to improve for about two years but, despite advice, written guides, YouTube videos, assistance in-game... something just doesn't 'click'. I can't really explain it - the YouTube vids? I don't remember them 99% of the time and the other 1% I just can't translate what I saw into actual gameplay.

    I will say I'm not too terrible at learning jobs/rotations but that's not a lot of help when I can't recall mechanics.
    A lot of youtube dungeon guide videos do a pretty terrible job helping people learn what they should do to be successful in boss fights. They do a good enough job communicating what mecanics are, but not "steps you should take to be sure to work these mdchanics".

    I've been thinking about making one explaining Tender Valley in the sense of "this comes first, the best way to avoid it is to be here when it comes". I was inspired by seeing someone who clearly had seen a video but still couldn't translate that in game. The first boss, the very first AE he struggled with because he was standing a long way from the boss when it hit, and the distance he had to move didn't get him in position in time. If he were standing at the boss's feet when it hit, he would have had all the time in the world. This kind of thing isn't talked about in most dungeon guides, where they assume a certain level of mechanical understanding.

    I have a couple of ideas that may help. Go in with duty support. Don't do any damage, just use the opportunity to play the mechanics ... once you get that down and your duty kills the boss, keep doing it until you're confident enough to add damage. It may help.
    (3)

  5. #125
    Player
    Banggugyangu's Avatar
    Join Date
    Jan 2019
    Posts
    200
    Character
    Amelia Aensland
    World
    Ultros
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Jaxtaro View Post
    If you can't see how someone would take offense at classifying them acknowledging their limitations as "staying bad", you need to level up your interpersonal skills. It isn't enough to say "I mean no offense" before saying offensive things.

    Most people want to improve and given the ability to become familiar with encounters in a lower stress environment gives them the confidence and ability to move up. Acting as though there exists a binary "if you are below this line you are bad" when people have all different types of learning curve, and I believe that they will all eventually arrive at a decent place regardless of the path they need to get there.
    You clearly stopped reading my comment at the "Do you want to stay bad at the game.".... because had you read any beyond that, you'd have seen that it was a sincere question asking if the person has a desire to improve. Not for judgement, but to assist in figuring out where the block is. As they then followed up with evidence that they've been trying, there's nothing to judge poorly over....
    (0)

  6. #126
    Player
    Banggugyangu's Avatar
    Join Date
    Jan 2019
    Posts
    200
    Character
    Amelia Aensland
    World
    Ultros
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Carin-Eri View Post
    I've been trying to improve for about two years but, despite advice, written guides, YouTube videos, assistance in-game... something just doesn't 'click'. I can't really explain it - the YouTube vids? I don't remember them 99% of the time and the other 1% I just can't translate what I saw into actual gameplay.

    I will say I'm not too terrible at learning jobs/rotations but that's not a lot of help when I can't recall mechanics.
    Without seeing your gameplay, the first thing I would say is something I've said a few times in this thread and others: The biggest hangup a lot of people have in learning mechanics is typically that they're too focused on their hotbars. Just some probing questions, and if you'd prefer responses in DMs, that's perfectly fine, the standardized telegraphs, do you have any issues recognizing them? Things like stack markers, flare markers, etc... Do you often find yourself being caught off guard by mechanics that rely on boss animations to discern like the thunder variations on Exdeath? Just going through a couple of the more common issues with mechanics learning.

    If hotbar focus is the issue, my recommendation is to just stop doing damage for a bit and focus on everything except your hotbars. Normal content doesn't have an enrage, so there's 0 harm in doing that.
    (2)

  7. #127
    Player
    Zakuyia's Avatar
    Join Date
    Apr 2022
    Location
    Gridania
    Posts
    597
    Character
    Zakuyia Shizyuie
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Why even write a post if you are going to sign it off with “but yall toxic so you won’t agree with me anyway”
    Cause Op is seeking validation and approval from like minded people, people like us do not carrrreeeeeeee
    (4)


    You open the door theres nothing in sight. You close the door wondering whats in sight. But lets be honest its probably gonna just let you down.

  8. #128
    Player
    Rhafa's Avatar
    Join Date
    Nov 2021
    Location
    Limsa Lominsa
    Posts
    4
    Character
    Rhafa Velaru
    World
    Diabolos
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Estguard View Post
    Am I asking for "steamrolling"?

    Not with players, no. What we need at the current time is NPC/Trusts to be literally 100% easier at all times to do any of the content in the game (along with trusts being able to do roulettes now.)

    ...

    Games becoming too difficult as a casual of casual. I dont want midcore in my MSQ this should be in blue quests and something YOU can opt into. Not the thing that your FORCED to do to play the expansion. I want fun. And replayability. Not frustration and every waking moment im thinking about pressing the "abandon duty" button.
    Easy difficulty in dungeons would be welcome, for sure, but not to the detriment of people queueing for Duty Roulettes. Roulettes are there for players to try out new jobs and learn as they go along with their intended difficulty, and to make old content still fresh for new players going through the expansions' MSQ.
    Queueing for roulettes for each expansion would be a nice addition, though.

    Quote Originally Posted by Estguard View Post
    Dawntrail has shown a lot to me of the coming days that its been out, being sorry to say. Some of the absolute worst duties in the game. The whole expansion from MSQ to combat being completely awful.

    Its about time we obtain the rights to be able to ban duties or complete expansion we no longer want to do in the game. We paid for it. We should be able to completely opt out of it.

    I understand, it feels like a majority of players say "Get Good" etc and have a horrible toxic mentality. And Casuals officially have nothing in the game to do unless its 8 hours of mindless crafting and gathering.

    Endwalker has shown me the ramps are already too much and too uncomfortable. And Dawntrail forced it to be even worse.

    Currently outside of Worqor Zormor all the dungeons, and every single trial in this game is WAY too hard for the majority of the playerbase. And wiping for the 6th time to any of these duties are actually unfun completely.
    Nah, I ain't agreeing with this.
    Dawntrail is marking your 100 levels of learning and growing. Don't tell me that you still refuse to do so.
    And so what if it's the 6th wipe? If you're having trouble learning a mechanic or two in a fight, ASK FOR HELP.
    There's no shame in wiping, at all. Giving up, abandoning the duty and refusing to learn are the worst things you could do.

    But when you say something like this as your last statement:
    Quote Originally Posted by Estguard View Post
    Though seeing how... kind of toxic this forums become along with reddit. I'm sure I'll have the opposite opinion.
    I don't think you're ever going to try to grow at all.
    (0)

  9. #129
    Player
    ngwoo's Avatar
    Join Date
    Jul 2024
    Posts
    8
    Character
    Ng'wo Zhwan
    World
    Midgardsormr
    Main Class
    Dragoon Lv 100
    So everyone agrees that the original premise of this post was flawed, right? I don't recall the last time a trial roulette wiped more than once, let alone "six times". These posts always assume a widespread level of playerbase incompetence that really doesn't exist.
    (2)

  10. #130
    Player
    Banggugyangu's Avatar
    Join Date
    Jan 2019
    Posts
    200
    Character
    Amelia Aensland
    World
    Ultros
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Rhafa View Post
    Easy difficulty in dungeons would be welcome, for sure, but not to the detriment of people queueing for Duty Roulettes. Roulettes are there for players to try out new jobs and learn as they go along with their intended difficulty, and to make old content still fresh for new players going through the expansions' MSQ.
    Queueing for roulettes for each expansion would be a nice addition, though.
    This is incorrect. Roulettes are not there for the player that's queueing the roulette. Roulettes are there for the players queuing the duty that the roulette puts you into. You are bribed to run roulettes with exp/tomes so that the person queueing sastasha on their first dungeon queue ever has people to run it with.
    (1)

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