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  1. #8261
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,125
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by Aravell View Post
    So many people keep saying that "Healing is fun in regular content with players who get hit by everything and don't know how to play their job properly!", but that's precisely the point, why does the healer role only get fun when everyone else doesn't know what's going on and are running around like headless chickens?


    .
    Even before that, where are they finding these players and how do I transfer to that server? Because the majority of parties I get in normal content do mechanics so well that any enjoyment I’d get from actually healing them is sucked into the void, because they never take any damage lol. Maybe I’m just ultra lucky or something but I’d say like 7/10 players I see do mechanics almost completely perfectly. Like, annoyingly so. Please people, all I’m asking for is that you take a couple hits directly to the face so I can justify doing something that isn’t half-hearted ground slapping, throwing magic firecrackers, or encircling the enemy in angry dark triangles once every 30 seconds lol. Like even during trash pulls in experts I constantly have to dump Aetherflow into 3 energy drains because I have no need for Aetherflow heals and Recitation+Excogitation deals with pretty much any damage to the tank
    (5)
    Last edited by Connor; 08-09-2024 at 09:11 AM.

  2. #8262
    Player
    Lorika's Avatar
    Join Date
    May 2024
    Posts
    385
    Character
    Kaeline Artelus
    World
    Phantom
    Main Class
    Gunbreaker Lv 74
    And to boot, it's not even fun at all to heal bad party.
    Because you do everything in emergency mode, and if you fail to keep them alive you get sometime some nasty comment.
    (0)

  3. #8263
    Player
    Alice_Rivers's Avatar
    Join Date
    Jul 2024
    Posts
    494
    Character
    Alice Rivers
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Connor View Post
    Even before that, where are they finding these players and how do I transfer to that server?
    Until recently I found that the Moogle server was routinely producing the worst tanks I had to heal, often appearing to not know what a mitigation was and/or having entire gear slots empty. Unfortunately I've been in short supply of such tanks since DT.
    (2)

  4. #8264
    Player
    Lorika's Avatar
    Join Date
    May 2024
    Posts
    385
    Character
    Kaeline Artelus
    World
    Phantom
    Main Class
    Gunbreaker Lv 74
    Quote Originally Posted by Alice_Rivers View Post
    Until recently I found that the Moogle server was routinely producing the worst tanks I had to heal, often appearing to not know what a mitigation was and/or having entire gear slots empty. Unfortunately I've been in short supply of such tanks since DT.
    Then your lucky, because i get them often on Chaos DC XD
    (0)

  5. #8265
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,334
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Striker44 View Post
    I'm very confused. You seem to be referencing a very, very specific part of a very, very specific fight as an attempted response to my comment about the general flow of playing a healer in typical DF parties. The graphic I referenced was showing the variety of DPS spells healers had in the past and the more complicated DPS rotation compared to now. It was trying to imply that playing a healer without a complicated DPS rotation is now extremely simple, while ignoring that in typical DF content with typical players, there's a significant amount of "unnecessary" damage being taken either by standing in the wrong places, not using mitigation at ideal times, etc., the end result of which is of course a spell sequence that also includes a regular mixture of healing spells. This isn't about what top-tier players do in top-tier content; it's about what the typical player experiences on a day-to-day basis.
    Yes, you're right, there are mistakes in 'normal' parties, and you have to cast healing actions on people because they unexpectedly stand in danger sometimes. But you're also wrong, because the picture shows the opener, and my example is just one of... pretty much any fight in the game, where there is no damage for the first 20-25 seconds of the fight beyond a customary raidwide. M4S is the same, P12S is the same, etc etc, the 'haha here's a raidwide to burn your prepull shields' has been a thing for years in raids, to the point where it's kind of a surprise if the boss does something else first (e.g. opening with a tankbuster). The 'healing actions' you're on about, even in a breakdown of a 'typical fight' as you put it, wouldn't feature on those pictures either way, because the healing simply isn't needed at the point in the fight that the pictures depict (unless someone somehow stands in the death wall at 15s in). With incredibly few exceptions (so few none come to mind), the given boss literally does not do anything that would warrant you needing to heal, there is nothing for players to 'oops I stood in the orange' with, or 'miss mitigation on', in the timeframe the pictures show. The opener is just the opener, and what happens in each fight beyond what is depicted in those pictures can vary. Sometimes spot healing is needed cos someone stood in bad, sometimes you deviate from the rotation slightly to have your DOT refreshes line up with movement a little better, etc. But you're trying to imply that something was 'hidden' from the viewer, with nefarious intent, when that's not at all what is going on

    The only way to have 'healing actions' shown on these opener diagrams, is by being in Savage and having a party that refuses to use any other mitigations (so you have to Fey Illumination/Soil/Seraph as well as the Deploy), which is already bad vibes, or that you're simply pressing healing actions when it just isn't needed (e.g. trying for 100% Medica3 uptime).

    edit: I now remember that there are fights that open with 'your HP is now 1, heal to remove this Doom', such as Seat of Sacrifice. They should do that more often. Setting your HP to 1, I mean. SB had like 3 different raids that did it (White Hole, Heartless Archangel, Charybdis in O11S). Especially now that SCH can cosplay a WHM with Seraphism (so they can spit out 520p of healing every GCD via ET spam) and SGE has Pneuma/Philosophia (Prognosis spam with Philosophia being 510 if my maths is right)

    Quote Originally Posted by Alice_Rivers View Post
    Until recently I found that the Moogle server was routinely producing the worst tanks I had to heal, often appearing to not know what a mitigation was and/or having entire gear slots empty. Unfortunately I've been in short supply of such tanks since DT.
    On the plus side, tanks like those you describe give us the 'healers should heal' gameplay that some are looking for, due to the aforementioned... let's call them 'playstyle choices'
    (10)
    Last edited by ForsakenRoe; 08-09-2024 at 09:58 AM.

  6. #8266
    Player
    Alice_Rivers's Avatar
    Join Date
    Jul 2024
    Posts
    494
    Character
    Alice Rivers
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Lorika View Post
    Then your lucky, because i get them often on Chaos DC XD
    I find myself in agreement with Forsaken Roe:

    Quote Originally Posted by ForsakenRoe View Post
    On the plus side, tanks like those you describe give us the 'healers should heal' gameplay that some are looking for, due to the aforementioned... let's call them 'playstyle choices'
    I want more of them, they actually make healing fun, nice to meet someone I share a DC with though.
    (2)

  7. #8267
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,112
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    "At least you're not boring to heal." Is an actual compliment. Which is both really funny and kinda sad.

    Also check Savage logs for healers in the last years if you think the "opener omiting healing actions paints a disingenous portrait of what healing is like in savage."

    I can assure you, when you play healer your "most used action" is not a heal. You don't have to make an effort to have your "Most used action" not be a heal by the way. Unless you want to not press any buttons for about 70% of a fight.
    (9)
    Last edited by GrimGale; 08-09-2024 at 10:47 AM.

  8. #8268
    Player
    Lorika's Avatar
    Join Date
    May 2024
    Posts
    385
    Character
    Kaeline Artelus
    World
    Phantom
    Main Class
    Gunbreaker Lv 74
    Quote Originally Posted by GrimGale View Post
    "At least you're not boring to heal." Is an actual compliment. Which is both really funny and kinda sad.
    i agree.... i mean, we need a naked tank or crappy player to have something to heal... That just...
    (0)

  9. #8269
    Player
    Bobby66's Avatar
    Join Date
    Jul 2019
    Posts
    947
    Character
    Paper Wait
    World
    Mateus
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Lorika View Post
    i agree.... i mean, we need a naked tank or crappy player to have something to heal... That just...
    I mean many of us often do ask our tanks to pull W2W without gear or use of cooldowns to see how far we can go. I know I cannot be alone in this.
    (1)
    Quote Originally Posted by Bellsong View Post
    Okay boomer.

  10. #8270
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    1,982
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by GrimGale View Post
    I can assure you, when you play healer your "most used action" is not a heal. You don't have to make an effort to have your "Most used action" not be a heal by the way. Unless you want to not press any buttons for about 70% of a fight.
    Even in week 1 progression, you don't even come close to 70% of your actions being heals, it just doesn't happen.

    Meanwhile, in the much-hated HW era, there's a much higher percentage of healing actions being used in savage, go figure.
    (2)

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