Sometimes I feel like I'm the only person who doesn't care about these clear races. Do they have any impact on the game at all? Does clearing this savage tier in 9 hours actually mean anything?
Sometimes I feel like I'm the only person who doesn't care about these clear races. Do they have any impact on the game at all? Does clearing this savage tier in 9 hours actually mean anything?
Mainclass fisher....kinda sus
First-tier raids have been cleared the same day since Stormblood. Omega still holds the record for having its 1st fight cleared in under *15 minutes*.
Average players, hell, *good* players will still struggle to clear these fights, and they'll have access to guides.
Last edited by Andevom; 08-01-2024 at 01:59 AM.
Fact 1. The Devs promised harder content.
Fact 2. The same skill level of player that cleared the previous content cleared this content in half or even a third of the time it took to clear previous raid tiers.
Conclusion: The game did not, in fact, get harder. And with equal skill level, got easier.
These are not stretches of logic, these are not assumptions. These are actual facts. It's not like these players suddenly got double or triple the skill level they already had.
Don't you have rmt to do? Or are you just here while your bots farm up mats? I saw a couple of yours this weekend. Clearly bitting away. What a sad existence.
How about we hear the opinions of those that actually cleared the content yesterday?
You're assuming that the players who cleared the last tier fast haven't improved since then.Fact 1. The Devs promised harder content.
Fact 2. The same skill level of player that cleared the previous content cleared this content in half or even a third of the time it took to clear previous raid tiers.
Conclusion: The game did not, in fact, get harder. And with equal skill level, got easier.
These are not stretches of logic, these are not assumptions. These are actual facts. It's not like these players suddenly got double or triple the skill level they already had.
Are you telling me that they were literally double the skill level to do this fight in half the time? The classes in this game aren't complicated enough for that level of optimization, especially since they've barely changed since last expansion.
Where is the evidence it's taking half the time?
Doubt it, because those people who clear all 4 fights on week is a tiny fraction of the people playing Savages. If the game tunes the encounters to cater directly to those people, it will suddenly become too much for the rest of that audience.
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