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  1. #1
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,625
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Turtledeluxe View Post
    I agree. Gear is going to make these encounters too easy if it hasn't already in some cases.
    This is about the only thing I would change; more strict item level on this content so that it does maintain some integrity. I don't necessarily think outgearing encounters should be resolved by just... Making them harder, but rather looking at a way to maintain their current/on-patch difficulty.
    (1)

  2. #2
    Player
    Khutulun's Avatar
    Join Date
    Jul 2024
    Location
    Gridania
    Posts
    66
    Character
    Khutulun Goro
    World
    Leviathan
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Kaurhz View Post
    This is about the only thing I would change; more strict item level on this content so that it does maintain some integrity. I don't necessarily think outgearing encounters should be resolved by just... Making them harder, but rather looking at a way to maintain their current/on-patch difficulty.
    Item level definitely needs to be looked at. Currently, difficulty increases in normal content are doomed to be lost by item level scaling. Making normal content harder than DT's current standard doesn't accomplish any meaningful change in gameplay outside the first few weeks of content existing... and I for one would like to enjoy a piece of content for more than just the first few weeks of it existing.
    (0)

  3. #3
    Player
    Volgia's Avatar
    Join Date
    Oct 2023
    Location
    Gridania
    Posts
    706
    Character
    Adam Brazenmutt
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    I'm all for it. I think the last Expert at the very least should be somewhat harder than the first expert. It should have some kind of progressive curve!
    (0)