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  1. #11
    Player
    Zakuyia's Avatar
    Join Date
    Apr 2022
    Location
    Gridania
    Posts
    615
    Character
    Zakuyia Shizyuie
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by WeakestZenosEnjoyer View Post
    If roulette content is made harder there's a population that will leave roulettes, yeah.

    there's also a population that will join roulettes as it actually becomes gameplay, and a large amount of people that will queue regardless because they want the rewards. There's no impending risk of duty finder drying out.
    I dont fully agree with that. Maybe the reason were failing is cause the content not hard enough. Ppl grow from failure. If you lack failing then you lack growth. To many ppl go under geared into content, don't mitigate, don't heal properly. If content was slightly harder then ppl would have to adapt to getting stronger. Content dont need to be unreal, ex, savage, ultimate levels of hard but content needs to be hard to 1. Match the levels growth, 2. Teach u that all buttons matter (looking at you tanks who refuse to use arms length cause u don't like reading what skills do or keep using common armor refuse to get stronger) 3. Teaches u fundementals on preparing for a fight and understand when raid wide and tank busters are approaching. Hard content forges you in fire, weak content dulls the blade. Look at how ppl leave when they see Nier raid but cry when they don,'t get CT
    (2)


    You open the door theres nothing in sight. You close the door wondering whats in sight. But lets be honest its probably gonna just let you down.

  2. #12
    Player
    Akonyl's Avatar
    Join Date
    Aug 2013
    Posts
    369
    Character
    Sygglona Ahldfarrwyn
    World
    Adamantoise
    Main Class
    Bard Lv 100
    Quote Originally Posted by TDawnstar View Post
    That is an incredibly selfish point of view.
    Most everyone in these discussions/arguments are arguing for what's good for them. The difference is that this person is acknowledging that, while other people like to couch their viewpoint as "what's for the greater good of the game". It's not the people who like the harder mechanics going "well I think the difficulty needs to be nerfed a bit".

    I'd sooner trust someone who's blunt about their motives, honestly.
    (4)

  3. #13
    Player
    NaoEthelia's Avatar
    Join Date
    Oct 2022
    Posts
    3
    Character
    Nao Qalli
    World
    Masamune
    Main Class
    Paladin Lv 90
    Quote Originally Posted by TDawnstar View Post
    Let me explain what will happen: players will stop doing roulettes and new players will sit in long queues trying to get through the said content. Getting a pop for a specific alliance raid could already be an issue during pre-DT lull, with what you suggest it's only going to get worse.
    This is a non-issue. If some players don't do roulettes, honestly that changes absolutely nothing for 100% of the playing playerbase. Players who still want to do content still get matched up with players who still want to do content, and players who don't are self-filtering themselves out of the queue, which actually improves the roulette player quality.
    (3)
    Last edited by NaoEthelia; 07-21-2024 at 02:48 PM.

  4. #14
    Player
    MediArgentum's Avatar
    Join Date
    Dec 2021
    Posts
    26
    Character
    Yurippe Shiina
    World
    Phoenix
    Main Class
    Dark Knight Lv 100
    Fully agreed with the OP. I like the new difficulty level of Dawntrail's Expert Dungeons and raids.
    Previous expansions' normal content was far too easy and far too behind difficult content.
    Dawntrail's normal content is noticeably more difficult, still behind difficult content (as it should be) but not quite as much anymore. Which is good. This is a better balance.

    We are level 100. It's time to learn to play the game or you could also stick with roulettes below the Expert Dungeons. They are called Expert Dungeons after all. You still have the other roulettes, right?
    (4)

  5. #15
    Player
    Mihka's Avatar
    Join Date
    Feb 2020
    Posts
    43
    Character
    Mihka Terelis
    World
    Famfrit
    Main Class
    Scholar Lv 90
    Quote Originally Posted by TDawnstar View Post
    Let me explain what will happen: players will stop doing roulettes and new players will sit in long queues trying to get through the said content. Getting a pop for a specific alliance raid could already be an issue during pre-DT lull, with what you suggest it's only going to get worse.
    I already don't do roulettes 95% of the time because they're braindead boring. If the average content in the game required me to rub two braincells together, I might actually start doing them again.
    (8)

  6. #16
    Player
    LilyPendragon's Avatar
    Join Date
    Aug 2011
    Posts
    156
    Character
    Jasnah Kohlin
    World
    Louisoix
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Mihka View Post
    I already don't do roulettes 95% of the time because they're braindead boring. If the average content in the game required me to rub two braincells together, I might actually start doing them again.
    And you, imo, are the type of player SE should be targeting. Not Limsa afk'ers who are more interested in going to nightclubs.
    (5)

  7. #17
    Player
    TDawnstar's Avatar
    Join Date
    Jul 2021
    Location
    Gridania
    Posts
    143
    Character
    Tomana Dawnstar
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Railynx View Post
    In what way is that a selfish viewpoint?
    "I want what's good for me" (that's a quote btw) is THE text book of a selfish point of view, by definition.

    Quote Originally Posted by Railynx View Post
    You want the game to be pushed in a direction that caters ONLY to people who DO NOT ENJOY the game. The person you're replying to, wants the game's level 100 content to actually be designed for players who enjoy the game, instead of people who don't want to play it at all.
    Well, if you are asking ME what I'll want, I'll tell you: I believe that an MMORPG should be open to anybody and accomodate a wide range of skill levels, activities and tastes. BUT if you, as a developer, declare that MSQ is mandatory, then it shouldn't present any major roadblocks for a wide part of the playerbase. Then you can have optional hard raid content for players who would like to partake in that.

    Quote Originally Posted by Railynx View Post
    The selfish opinion is the one asking to take away the most basic level of interaction with the game's content in favor of letting people who don't want to play XIV in the first place, get to literally afk through the game's level 100 content while everyone else is forced to play content that has no level of interaction whatsoever and is genuinely significantly easier than the level 40 dungeons.
    You clearly haven't been recently to a level 40 dungeon Comparing the level 100 content to a level 40 dungeon is incredibly bad faith. Alas, that kind of attitude is very frequent these days...
    (1)

  8. #18
    Player
    TDawnstar's Avatar
    Join Date
    Jul 2021
    Location
    Gridania
    Posts
    143
    Character
    Tomana Dawnstar
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Akonyl View Post
    Most everyone in these discussions/arguments are arguing for what's good for them.
    Yes, and within reason, it's a good thing. The problem is, we are past that limit here. I'd rather not see a third MMORPG destroyed by raiders.
    (1)

  9. #19
    Player
    TDawnstar's Avatar
    Join Date
    Jul 2021
    Location
    Gridania
    Posts
    143
    Character
    Tomana Dawnstar
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Mihka View Post
    I already don't do roulettes 95% of the time because they're braindead boring. If the average content in the game required me to rub two braincells together, I might actually start doing them again.
    Then don't do them? Roulettes are mainly for getting XP for alt jobs. If you don't want any, then don't do them. And yes, MSQ roulette for the 1000th time is boring, but when the alternative is spamming the same dungeons specifically or grinding FATEs, it suddenly looks a lot less boring
    (0)

  10. #20
    Player
    Mihka's Avatar
    Join Date
    Feb 2020
    Posts
    43
    Character
    Mihka Terelis
    World
    Famfrit
    Main Class
    Scholar Lv 90
    Quote Originally Posted by TDawnstar View Post
    Then don't do them? Roulettes are mainly for getting XP for alt jobs. If you don't want any, then don't do them. And yes, MSQ roulette for the 1000th time is boring, but when the alternative is spamming the same dungeons specifically or grinding FATEs, it suddenly looks a lot less boring
    My whole point is that your statement is predicated on a single point of view. You're saying if they make content harder, people will stop running roulettes, when the fact is that people already stopped running roulettes because of the exact opposite problem as well. You lose some players if you make it easier, and you regain them while losing others by making it harder. You only care about half of this equation.

    And to be quite honest, it really cannot be said enough. This is the fifth expansion. Anyone playing at this point has no excuse for not having even the most basic level of mechanical competence. Except for people who buy MSQ skips, and that's their fault for paying to lose.
    (4)
    Last edited by Mihka; 07-21-2024 at 08:04 PM.

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