More solo duties and meaningful combat in general would be nice because running to point A then killing whatever monster spawns in two or three GCDs isn't exactly riveting.
More solo duties and meaningful combat in general would be nice because running to point A then killing whatever monster spawns in two or three GCDs isn't exactly riveting.
You mean you don't enjoy
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Am I missing any major MSQ mechanics?
Agree.To be frank, if you don't care about the story and just want to get to combat, then there's the option to skip.
One of the HUGE selling points of FF14 and makes it so successful is the rich story. And telling a story takes time... like that "1.5 to 2 hours" that you had to "wait" until you got to the bam bam, smash smash.
In fact the next expansion should remove trials and dungeons once for all, this game should be a Visual novel, no more engaging in combat,exploring new zones etc.
They can't have feature length movie gaps of play time when the story is absolute garbage like it is in DT.To be frank, if you don't care about the story and just want to get to combat, then there's the option to skip.
One of the HUGE selling points of FF14 and makes it so successful is the rich story. And telling a story takes time... like that "1.5 to 2 hours" that you had to "wait" until you got to the bam bam, smash smash.
It's also NOT a good selling point for your game to say "yeah you have to wad through tons of boring story to even get to anything decent . . .". If that's what the word of mouth becomes for the game then it's going to slow to a crawl when it comes to getting new players.
Keep in mind, you can skip all the cutscenes in the world but you still have to do all the boring quests in between which still takes a good chunk of time.
ARR is already a barrier to entry for many players because it's more boring than the expansions. HW got a lot better, SHB was a bit of a mixed bag but it's content was strong and the gaps between actually playing the game was much smaller than it is now. Then SHB came along and knocked it out of the park with the story and the game design was largely still fine but starting to show cracks. EW then happened and it was extremely similar to DT; the big difference there though was that it was wrapping up the story so I felt the length it took to get to combat was somewhat warranted.
Starting a new chapter of the story should be that where they could apply everything they learned from what makes a good MSQ and what makes engaging content and make the story + gameplay something truly special. And they didn't. They completely missed the mark and as someone who used to be this games biggest cheerleader to their friends, I can simply no longer recommend it unless they change things up in meaningful ways.
It causes a major disconnect from the game and story when its just scenes and talking. I went afk so many times, fell asleep. got bored and started browsing the internet. I really liked the tourist vacation thing we had going on prior to going to the classic western theme area that like 4 people actually like. The rite of succession was a fun thing to do, and to learn about the different peoples of the nation. I'm not saying the story is bad at all, I do like the story itself. The delivery of the story didn't seem appropriate for an rpg, was more of one of those audio book things. lol
WE WANNA PLAY THE GAME! BUT WE DONT WANT TOO MANY SOLO DUTIES OR 10 MINUTE SOLO DUTIES OR TEDIOUS BORING TIMEKILLER QUESTS!!! WE WANNA HAVE FUN WHILE ENJOYING THE STORY YOSHI-PLEASE!!!! CMON DAWG YOU EVEN DUMBED DOWN THE MSQ SO NOW THE ALOE PLANT NEXT TO MY TV CAN PLAY THE GAME TOO
I mean I am used to slogging thru long VNs so I don't mind 0 gameplay whatsoever
But Wuk Lamat's MSQ had me broken and beaten....I had to take so much breaks else I'll go crazy
For the first time since I started (during shb) I am dreading the MSQ and not looking forward to future expansions
I feel like "In From the Cold" and the number of complaints about people not liking role-play solo duties are likely factors to the lack of combat in Dawntrail.
99.99% chance probably a Titanman alt
How could you forget exciting gameplay experiences such as “click sparkly point and wait for an animation to complete” and “click purple smoke and kill a single trash monster”?
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