Just want to share my pain![]()
Just want to share my pain![]()
Last edited by Adelora; 07-14-2024 at 08:26 AM.
its fine I scored 36K+ with everything on in the benchmark... I like the changes we got, but you can't get it fully up to date since it is an old game, however more nice stuff as it is.
I wont say no to improvements, anything helps, and yes it has gotten quite a bit better as of late.
I think people expect to much and forget to see what we actually got and from there on just trying to appreciate it.
I'm still hopeful because, and I don't mean to spread negativity by saying this, until things get addressed I'll be speaking with my wallet even if it's mostly involuntary which REALLY saddens me to think about. My subscription is up again but my time in-game has dropped by 80-90%. I currently only play because of PvP and deep dungeons, and besides the daily Frontlines match I am not really in-game anymore and it's very likely that this might be my last subscription for a very long time. I'm starting to feel like not even the series FOMO will be able to lure me back. What's the point in collecting mounts, minions, and glamours if I don't care to match them up to my characters anymore?The more feedback we give to the devs, the greater the chance that something will happen, even if it is small I'm afraid. That's why it's so important that we continue to voice our disappointment about the face changes in the forum and also in the Japanese thread (please be polite and objective there).
It is possible that not much will happen for the time being, as the development resources are still being taken up by the recent update. But maybe there will come a time when decisions that have been made will be reconsidered and we might see a wonder after all (pre-DT facial features/mouth shape as an additional option in the character editor, no glossy lips if no lipstick etc.). This would also show that SE takes criticism seriously, even if it doesn't come from the masses. And it would mean that every player is important for SE.
So maybe there is hope for hope after all...
I can deal with a bad storyline, for me the MSQ is predominantly a "suggestion". If I don't like something I can and will simply erase it from my headcanon or rewrite it (<cough> EW alliance raids and the timetravel stuff in MSQ) but what I can't deal with is my characters, my muses and entries into this world, the one thing that imho should be absolute, changing.
On the up side, the update has given me the push I needed to spend more time writing my non-xiv OCs and the time to play more games. I save some money from buying glamours on two characters too, I guess...
Last edited by Einnecy; 07-14-2024 at 01:50 PM. Reason: I forgot the word "alliance".
I'm pretty happy with how my character ended up looking after the update.
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Found this video today: https://www.youtube.com/watch?v=zgBEkzT8xhU
Good reference for the way that MSQ has been affected by the graphics update.
Lots of scenes are now notably brighter which has resulted in losing the original tone, I feel sorry for anyone playing through the game for the first time.
Last edited by lunartears; 07-14-2024 at 09:41 AM.
oh man, the story cutscenes comparison is ROUGH. the lack of contrast and colour on the lighting leaves the characters looking like theyve been greenscreened in without care or concern to make them fit in
I'll give healer a try up until level 100. If I do not like it, I'm off the role, entirely.Was this what Yoshi P wanted for people like me? Did he assume we were too foolish to take any semblance of complexity? How could such an allegedly open developer act so dismissive towards his own players? The flavor of the jobs I loved so much throughout the franchise were mere husks of themselves. What was once a magical world peeled away to reveal a sterile room of four walls. No imagination, no challenge, only accessibility for the sake of it. I didn't feel welcomed, I felt betrayed.
I, on the other hand, am relieved that the dimly lit MSQ of ARR finally got to the point where it doesn't look like someone forgot about lighting cutscenes properly.
It's an aesthetic, sure, but ARR was not supposed to remind me of a low budget black-and-white movie from the 50s.
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