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  1. #101
    Player
    Nekuroi's Avatar
    Join Date
    May 2019
    Posts
    31
    Character
    Nekuroi Louvezout
    World
    Brynhildr
    Main Class
    Machinist Lv 95
    Also, I was leveling earlier and: the 2 charge bioblaster is amazing because you can keep the dot always, I don't think it needs a change tbh
    (2)

  2. #102
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,922
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Having played a bit with it i'll grant you it introduces a bit of dot upkeep during AoE (until you're out of charges and back to the 20s segments of pre lvl94). It's not bad per se, but it could be better. Right now it feels more like a gimmick to me.
    (0)

  3. #103
    Player LibitIncarne's Avatar
    Join Date
    Jul 2024
    Posts
    355
    Character
    Libitina Incarne
    World
    Phantom
    Main Class
    Samurai Lv 100
    Machinist has the lowest 3-step combo potency of all jobs, even before adjusting for personal buffs. at 960/3. Yes, it has less 3-step potency than tanks do. Samurai has the closest potency at 1000/3, but Fuga and Fugetsu mean that it has considerably more damage than said 1000 would immediately imply.
    Automaton Queen's "12 second" duration is actually only 8 seconds because of how long it takes to spawn in. It loses out on 360-720 potency's worth of damage because of this.
    At level 94, Auto Crossbow gets a potency increase, but Blazing Shot is still only 220 potency.

    Bard and Dancer have had potency increases to their big burst skills, but Machinist hasn't. Instead, we get another charge on Drill, which only helps you if you're able to pool that for use in a buff window and in the opener, and doesn't otherwise.

    Flamethrower doesn't give any Heat when in use, it used to in Stormblood and is barely worth using because it doesn't.
    The Heated [x] Shot upgrade is confusing since other than Dragoon, it's the only job that has partially-boosted combos at any level. And all 3 "Heated" versions were added in Stormblood but at different levels, and Heated Clean Shot is accessed at level 64 instead of in HW content. Heated Slug Shot deals more damage than unheated Clean Shot does at level 60.
    It's fine on Dragoon because its single-target combo is changed in every expansion's level range.
    (0)

  4. #104
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    The Automaton Queen taking its afternoon when it loses its target is still a major issue...
    It can result in a loss of 1500 potency.

    Considering EX1 has extra target and we might see content with more than 1 target, the criticity of this issue gets higher to me.
    (0)

  5. #105
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,922
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by LibitIncarne View Post
    Machinist has the lowest 3-step combo potency of all jobs, even before adjusting for personal buffs. at 960/3. Yes, it has less 3-step potency than tanks do. Samurai has the closest potency at 1000/3, but Fuga and Fugetsu mean that it has considerably more damage than said 1000 would immediately imply.
    Automaton Queen's "12 second" duration is actually only 8 seconds because of how long it takes to spawn in. It loses out on 360-720 potency's worth of damage because of this.
    At level 94, Auto Crossbow gets a potency increase, but Blazing Shot is still only 220 potency.

    Bard and Dancer have had potency increases to their big burst skills, but Machinist hasn't. Instead, we get another charge on Drill, which only helps you if you're able to pool that for use in a buff window and in the opener, and doesn't otherwise.

    Flamethrower doesn't give any Heat when in use, it used to in Stormblood and is barely worth using because it doesn't.
    The Heated [x] Shot upgrade is confusing since other than Dragoon, it's the only job that has partially-boosted combos at any level. And all 3 "Heated" versions were added in Stormblood but at different levels, and Heated Clean Shot is accessed at level 64 instead of in HW content. Heated Slug Shot deals more damage than unheated Clean Shot does at level 60.
    It's fine on Dragoon because its single-target combo is changed in every expansion's level range.
    - The main combo does 940 raw, but you're forgetting that it also generates heat and battery, which brings it up to +130ish from heat generation and +230ish from battery for about 1300 effective potency if I'm not mistaken. If the problem is that MCH doesn't deal enough damage though, then yes, everybody agrees on this and it's been a problem since its rework in ShB.
    - That Queen takes 5s or 50s to wind up is irrelevant, its damage is balanced and baked to fit within the actual time she hits the target. You're not losing anything, if they gave you the full wind up time in damage, they'd probably adjust and nerf every queen move as a result to keep the same final damage.
    - What's the problem with Blazing not being increased by that trait at 94? What would it achieve beyond making our AoE tools even less potent at lower amounts of targets (ACB and FT are already 4+)?

    I do agree with the rest.
    (0)

  6. #106
    Player LibitIncarne's Avatar
    Join Date
    Jul 2024
    Posts
    355
    Character
    Libitina Incarne
    World
    Phantom
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Valence View Post
    - The main combo does 940 raw, but you're forgetting that it also generates heat and battery, which brings it up to +130ish from heat generation and +230ish from battery for about 1300 effective potency if I'm not mistaken. If the problem is that MCH doesn't deal enough damage though, then yes, everybody agrees on this and it's been a problem since its rework in ShB.
    - That Queen takes 5s or 50s to wind up is irrelevant, its damage is balanced and baked to fit within the actual time she hits the target. You're not losing anything, if they gave you the full wind up time in damage, they'd probably adjust and nerf every queen move as a result to keep the same final damage.
    - What's the problem with Blazing not being increased by that trait at 94? What would it achieve beyond making our AoE tools even less potent at lower amounts of targets (ACB and FT are already 4+)?

    I do agree with the rest.
    - Most jobs generate gauge from their 1/2/3 combo too, unless you're playing Monk, Paladin, or Bard.
    - Fair point about the Queen, but considering our lower raw damage it'd be worth getting those extra punches in.
    - Blazing Shot's potency is increased to 220 from 200 sometime after Heated Split Shot's potency is increased to 180 from 140.
    Heated Split Shot now has 220 potency after increases at level 84 and 94, and Blazing Shot hasn't been increased to match.
    The only reason why Auto Crossbow got buffed is because they realized that its potency was below Scattergun at level 90 so they made them match again.
    (0)

  7. #107
    Player
    Ruminous's Avatar
    Join Date
    Jul 2015
    Posts
    232
    Character
    Minerva Goldwinne
    World
    Siren
    Main Class
    Machinist Lv 100
    In general the job just needs to do more damage. It shouldn't be competing for bottom of the barrel.
    (5)

  8. #108
    Player
    Hanayumi's Avatar
    Join Date
    Nov 2013
    Posts
    1,238
    Character
    Kara Dusksinger
    World
    Mateus
    Main Class
    Scholar Lv 100
    Changes want now; more damage, cd reduction on auto crossbow/scattergun for the ogcds during hypercharge.
    Changes want future; better flamethrower, aoe battery.
    Beyond that pretty happy with Mch.
    (1)

  9. #109
    Player
    Corwin_Sunchaser's Avatar
    Join Date
    Jul 2024
    Posts
    30
    Character
    Corwin Sunchaser
    World
    Louisoix
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Ruminous View Post
    In general the job just needs to do more damage. It shouldn't be competing for bottom of the barrel.
    It’s a selfish DPS like BLM and SAM right?

    I wouldn’t be surprise they add a raise to MCH and call it a day…
    (0)

  10. #110
    Player
    saiklo's Avatar
    Join Date
    Nov 2015
    Posts
    4
    Character
    Valence Stalfeld
    World
    Tonberry
    Main Class
    Dragoon Lv 90
    I love machinist now. Whenever I want to take a break and turn off my brain I just use the bing bing cowboy and look at all the cool animations.
    (0)

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