Yeap. I hated the wild west area despite no Wuk Lamat simply because even there the WoL was denied agency, somehow Wuk Lamat even when not present was inserted into the plot, and everything that happens there is a massively insulting trope. The only positives of that part of the story is Estinien's 30 seconds of presence, and the call back to the shadow bringers trolley guys.
Here to burst your bubble. Disney Star Wars is a disaster and Wuk Lamat is a good character and I like her. I also love the story. Dunno much about Marvel as I don’t watch superhero stuff. Not trolling with this. Maybe it’s time for you to accept there’s people with different taste and opinions. Peace.
Pay your surgeon very well to break the spell of ageing.


Wasn't the whole point of Endwalker that we need to forge our own path, rather than trying to recapture the past? That's why we were sundered in the first place, and why Hydaelyn wouldn't let the convocation preform the last sacrifice. We're not Azem, but we're now aware that it's in our very nature to explore and help people. That's the reason why the Warrior of Light acts that way, not the motivation.
Also, I don't have an issue if Lamat has agency, but fuck's sake, Might I have a crumb of that too please? She has her grubby little paws in everything we do. Doesn't matter if I refuse to use trusts, she still gets the keystone for killing Valigarmanda, and no one even mentions that I did anything. We never go off to help people without her being the driving force of everything. This was the biggest narrative reason for the Echo for the longest time. We were the only one to be able to kill primals without getting tempered, so even if other characters have significant impact, we never lose our importance. Shadowbringers doubled down on that by having everything revolve around the blessing of light. Endwalker chose to switch focus to our overwhelming strength and will as what makes us special by curing and preventing tempering. The point being that there's always something to make us important until now.
Take away Lamat's axe, or give her more daily responsibilities as Dawnservant's daughter. Give her more of a role similar to the Crystal Exarch, where she guides us from afar, and occasionally pops in to help, while we do most of the legwork, and the hard hitting. That way it feels like our story, she still has an important role, and doesn't have to be in every scene.



The Valigarmanda debriefing is a pretty egregious moment. Of course there's the characters, and maybe the writers, forgetting that killing godlike beings was WoL's actual day job for like 5 expansions and having them around now might have contributed just a bit.
But even disregarding that, it's just an inexplicably deflating choice to have the player do something cool and immediately turn around and say "actually you didn't do anything, daddy already loosened the jar for you".
And it's super weird that they still in other places do play lip-service to the idea WoL is the most capable person around, but it either doesn't matter because it's a mock duel or we immediately prove that wrong by acting all passive and useless. So why not instead have that acknowledgment in the moment where we actually do what we do best?
Last edited by ThorneDynasty; 07-07-2024 at 09:18 AM.
Player


Good worldbuilding and Wut Lamat a good character? My ass.
The worldbuilding it's just gone, you do a few quests that revolves around Wut Lamat not knowing shit about her people despite wanting peace and saying they all can understand each other, when she doesn't even know her brother, or his motivations or anything. Not to say Gullol Ja Ja let's to participate an arrogant asshole, which claims all the time he doesn't care about anything. A Parent that all the continen so much happens that loves dearly because he united them wanting to know about all the other cultures and the people, who NEVER took their sons to cultivate these believes and teach them the cultures of other people, not telling a thing about how he handled the inner conflicts. He let's his ass sitting in a throne, letting his own child grow without taking care of him or suspecting something is wrong, and then, one day, he decides is time for his children to go educate themselves without any guide and using a competition as an excuse, to search about the golden city which, was not important at all for the goal: growing and learning something, he as parent should have done long before when they were children, and unify his children in the bond of family the same he united all the continent. This my friends, is bad writting. And this is just the beginning. I could continue on and on in every aspect of Wuk Lamat and the main things that happened to her or the WoL, but I am just not gonna do it.
What makes me so fucking angry, is that no matter which plot is the important matter in the moment, Erenville is suffering, Erenville is suspecting things, Krile is confused, Krile is a mistery unknown, but you know what? We have our ass glued to Wuk Lamat in ALL THE QUESTS. ALL THE MOMENTS. No matter if the important stuff is Erenville or Krile, we are always with her. We can't know more of the suffering of Erenville or talk to Krile, our dear friend, in private. No matter what, Wuk is the center, even if the story revolves around Erenville and his mother, we go with her, Koana and the child. When in this very moment, the important was to go with Erenville, who, let me tell you, knew before Wuk Lamat. And also go to talk and have our moments with Krile and talking with her about what she feels about her origins and her parents, etc etc etc. This fucking Wuk Lamat character ruins everything there is good in the story. EVERYTHING.
Last edited by Aurumis; 07-07-2024 at 08:39 AM.
This is how I feel as well. Not just in-game but irl has been rough too for a couple of years. There has been too much sickness and death. I couldn't even bring myself to play MMORPG games at all and I had to catch up to play Dawntrail.
I'm thoroughly enjoying Wuk Lamat and the exploration of a new area and new people. I love how she keeps learning and growing. I'm enjoying how light things feel before the darkness hits again. It brings me back to FFXIV: ARR and its launch and why I fell in love with the game in the first place. The entire beginning was based on coming back from a calamity and just enjoying the world which eventually grew into the reasons for the calamity that we had to deal with. It took 10 years to tell that tale in full.
Plus, it's supposed to be a break between what was and what is to come. There isn't any continuation to build on. It's a new beginning and I can't wait to see where the next story arc takes us!
In the meantime, I'm taking my time and enjoying the story. The more I see of Wuk Lamat, the more I like her. To each to their own, I guess.


...You know that we are cannonically the strongest warrior in all Hydaelyn, right? I mean, the whole point of Zenos bringing over the Endsinger to the Star was so we killed the strongest being known and thus we took its place as strongest being, so Zenos could have a good fight.
I'm not usually one to leave reviews.
I absolutely loved Dawntrail, and Wuk Lamat was adorable and had a nice character progression.
Thank you. Absolutely fantastic worldbuilding, story progression, story surprises, FF feel, real consequences to the Source, and immersive locations.
I think some of these gamers are impatient and haven't read a book in awhile to remember how a storybook works. The story almost felt Zen in its progression. It breathed in an understated way that was very enjoyable, and the last 1/6 of the story had my party VERY invested and frequently at the edge of our seats.
Last edited by Gelsey; 07-07-2024 at 09:50 AM.
"Remember to play after every storm."
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