
Originally Posted by
Tsumdere
That's also one of the major issues I have with DT.
They offer this philosophical dilemma and just DON'T do anything with it. There is no time to think about it or interact with other characters who aren't immediately in the "yeah, sounds good kill them" camp. We get a ton of time in the EW base MSQ to consider the questions posed by Venat and Hermes and get a total of maybe one hour for the Endless.
It feels like extremely juvenile writing where they heard a deep question from someone else and wrote about it without thinking for themselves.
This expac honestly gave me the feeling that they were desperately trying to be philosophical for philosophy's sake. That they thought "we need to make some deep comments about the meaning of life and death to be relevant". But that also meant they are not really committed to it. It was a "chore" or a means to an end, leading to them never really understanding and exploring their own message with honestly. I really get the impression they just stiched together some platitudes that "seem deep" at first glance if you don't give it much thought, and believed that made it profound.
I wish they understood that you don't always need to tackle big philosophical questions to tell a good story. Often it's the characters themselves that make a story good. If you have psychologically convincing people with relatable problems and relationships it will often feel "deeper" and more real than forcefully trying to recite Philosophy 101.
Despite their whole "I must move on" shtick the last scene with Erenville and his mom felt a lot more touching than pretty much anything else in DT. Their feelings and relationship in that moment were believable. Yes, the reason that she "had to move on" is questionable but the sadness itself created a convincing moment, so despite the silly context you still connected with them and felt meaningful emotions of grief were conveyed.