Thank you for putting my frustration into words. I agree with many points.

Originally Posted by
pedromvilar
5. Grand Arguments are not good for characters
I feel like the main reason Shadowbringers worked and was as successful as it was is that Shadowbringers is a story about people, it's trying to explore the characters as individuals in the face of the horrors surrounding them.
...
This expansion, on the other hand, is extremely moralistic. It's not trying to be a story about the characters,...
This is spot on and perfectly summarises why this whole expansion felt so off for me.
I think this is why Erenville stood out to some degree because unlike the Scions he still had something resembling a personality (though I think this impression was carried by him being a new character and us not having much to compare him to) and got a bit of a side arc. But in the end I feel like they also dropped the ball hard on him, esp. in the last zone. They built up this strong conflict only to tear that promising idea down for their moralising (and for a terrible joke - I cannot tell you how much I disliked the anti-climatic reveal of that micky mouse drone and the forced comedy that went along with it...)

Originally Posted by
pedromvilar
But it's fine for Cahciua to be in the aetherial sea, of course. Extending her life on this planet, making her live forever here, in an artificial afterlife, is bad, but it's fine if she goes to the proper (tedious, boring, empty) afterlife and spends however long there until Erenville joins her. It's only us trying to improve on that that's bad, because it goes against nature or something.
I think this is the only thing I view a little differently. I share your general opinion on tech going against nature not being bad. And I also felt as if they were hinging too much on the nature fallacy of "Nature equals inherently good, everything unnatural that goes against it, is inherently worse".
But when it came to sustaining the endless there was at least a semblance of reason in my eyes because the idea of limited energy makes sense to me.
Long drivel under the cut.
I agree that a cycle of rebirth that postulates that no new souls are ever created doesn't sound logical.
But I can get behind the idea that the universe's energy is limited in some way and souls going back into the aetherial sea is part of this greater energy cycle (not to be confused with the rebirth cycle).
As in: there is no generation (or loss) of energy, only energy conversion.
(Or to use the infamous lion king metapher "When we die, we turn into grass, then the antelopes eat the grass, then we eat the antelopes, then Wuk Lamat falls into a cenote" etc.)
I completely agree with your other points about things being lore-inconsistent and all over the place (Meteion, Otis, Vieras etc. vs. endless/souls) so all in all that whole endless deal is still very contradictory.
But if we assume the endless make sense somehow (which I don't think they do) then they would break that energy cycle. Their excessive energy needs would mean the energy that is consumed whole would surpasses the energy that is generated/converted within the cycle.
We don't know if the aetherial sea really constitutes a limitless energy source or whether it is somehow part of that cycle. Meaning the energy needed for new souls (those that are created in addition to the old ones already in the rebirth cycle) would come from somewhere else but that "somewhere else" would also receive its energy back from another component in the cycle.
Also there is the issue of time. It sounded like the energy crisis was very urgent and they needed the energy asap as to not shut down. So any kind of solution that would require completely new scientific breakthroughs (such as harvesting enough energy from dead planets if that's possible or artificially converting general aether into life force - e.g. recreating the aetherial process of sustaining yourself via food) should
"realistically" speaking take a lot more time than they have.
I know FF14 has pulled the "highspeed breakthrough - oh my god, big calamity, suddenly we are finding all the answers and can actually build them with a match box and two clippers" trope many times already. But I never liked them doing that to begin with.
If they employed it at such a massive scale as it would be required for this kind of problem, then the solution would feel just as nonsensical to me as the game's current premise.
Anyways, sorry for picking apart this one point. I still strongly agree with the rest of your posts and definitely share your frustration.

Originally Posted by
Bright-Flower
Snip
Yeah, I completely agree with you. You put the energy problem into words perfectly.