Page 1 of 14 1 2 3 11 ... LastLast
Results 1 to 10 of 134

Thread: Garuda Weapons

  1. #1
    Player

    Join Date
    Mar 2011
    Posts
    412

    Garuda Weapons

    Please make them do the Garuda laugh when pulling out the weapon.

    Every..........single...........time!

    http://www.youtube.com/watch?feature...t6ybLcXM#t=68s


    Ul'dah will never be the same...
    (7)

  2. #2
    Player
    KiriA500's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    No...! The Moogle weapons are bad enough as it is!

    Ul'dah used to be a nice neighborhood!
    (16)

  3. #3
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    If this gets implemented, I'm going to freak out everyday. Never wear headphones again. Keep the volume down. Live underground in a cave that... because... I... oh... wait.

    *checks out already on all four items*
    (1)

  4. #4
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    I don't care if they burst into orgasmic screams, as long as they don't look as gimmicky as Moogle weapons.
    (3)

  5. #5
    Player Shosasosa's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    460
    Character
    Shosa Sosa
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    dont worry judging by the previous primal weapon stats they will most likely be evasion/magic evasion +30 wind resistance +15 and additional effect wind damage. which will be complete shit unless they have like 20 more base damage than ifrits. so i wouldnt see many people having them anyway..... as much as i hope SE wises up on their stats for stuff they continue to prove they have no fucking clue now to make rare gear worth the time.
    (5)

  6. #6
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Was thinking about it for a second and I think I know what they could use as a gimmick for the Garuda weapons stat wise. Hopefully they don't take the same route as making melee/mage the only variety between them since they should prolly go about it like this. Garuda is about speed but speed doesn't just mean evasion it also means many other things like attacking, blocking and parrying so perhaps.

    Marauder arm could have a +30 to parry
    Gladiator could have a +30 to block rate
    Lancer could have a +30 to Feint/Full Thrust activating even if you didn't miss an attack
    Archer could have occasionaly fires 2 arrows or a very low delay.
    PUG could have +30 evasion
    CON could have a MATT 30 and 15 Wind potency
    THM could have MATT 30 and occasionally decrease recast time of spells.

    If they follow the concept of Garuda's speed then the top would prolly be a nice mix of traits to make them all useful in one way or another, it would enhance MRD/Glad/LNC/PUG ability to use their counter abilities, enhance CON's strength with wind magic and give THM the ability to recast their spells quicker.
    (3)

  7. #7
    Player
    Theplatter's Avatar
    Join Date
    Mar 2011
    Location
    This Many!!
    Posts
    311
    Character
    Mad Platter
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Occasionally attacks 2-3 times or -delay (melee attacks and casting times) gogogo!
    (1)
    Quote Originally Posted by Tanathya View Post
    As much as it might hurt you, and as much as someone else brings the balance issues up, FFXI had the jobs right. And, you know, this is a FF, and I don't see you guys complaining about people asking for WoW things. So please.

    Also, it's not like this dev team is being true to the roots of the jobs anyway.
    This game is not WoW; if you want WoW, go play WoW. If you get butthurt when people mention Final Fantasy XI, then shut up about WoW.

  8. #8
    Player Shosasosa's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    460
    Character
    Shosa Sosa
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    ifrit mage weapons already both have 30 matt so thats not happening, and they will most likely continue to follow the same formula they have been
    (0)

  9. #9
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    The primal weapons seem to be SE's way of testing out new effects (glowing, animation, sound), so I suspect these will some sort sort of whooshy wind-aura floating around them when in active mode.
    (1)

  10. #10
    Player
    Arcturus's Avatar
    Join Date
    Mar 2011
    Posts
    72
    Character
    Arcturus Knightscreed
    World
    Balmung
    Main Class
    Conjurer Lv 50
    I really like their designs, from what you can see in the concept art PDF.

    The bow seems to have retractable wings..do want.
    (2)

Page 1 of 14 1 2 3 11 ... LastLast