Hello, I believe I've identified one of the primary culprits in Hyur Midlanders looking "off", which is that the shading at the top of our eyes cast by our upper eyelids has been significantly toned down, to the point where it looks functionally absent.



I believe this shadow is a critical aspect of Hyur's visual impression. From any distance besides very close up, it creates somewhat of an illusion of the eye being shut slightly, creating a relaxed and confident expression. Without it, Hyur look somewhat wide-eyed, as if maintaining an expression of high alertness or anxiety.



At first, I believed this might be an unavoidable consequence of the new lighting system. However, I then noticed that Viera have kept their similar eye shading into 7.0. If anything, it is very slightly stronger than before.



It should be noted that this shading varied in intensity across different Midlander faces in Endwalker, with face 1 having what I see as the strongest shadow.





I request that this shading be restored, with perhaps some softening at the edge if neccessary to make it seem more in line with the new graphics. Below, I have edited a screenshot of my character's new face in order to more closely mimic this shading, as well as other morph edits to make her facial features match her old face more closely.