So true. It is so jarring sometimes to see how samey my nose cat looks to other miqo now as well in a lot of lighting.Had some more time to play and see things in motion, and I keep being thrown off by the noses… Like it was mentioned before, a sudden change of aesthetics towards a more realistic one, while using the same “base”, made a lot of noses look uncanny with the rest (especially jarring on some previously more stylized faces, like the one I use).
It’s better under some lighting conditions where the transition to the rest of the face is more smooth, but a lot of times it just feels plastered on.
Lighting does impact things, but… wish the stylization was kept and improved on within the style we know and love.
WHM | RDM | DNC
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