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  1. #281
    Player
    Capstone's Avatar
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    May 2022
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    Cap Stone
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    Faerie
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    White Mage Lv 100
    Tl;dr malding that it's perfectly reasonable to devalue the opinions of people who don't actually play the content that's in the game.

    I play like maybe one game of chess a year. I know some of the lingo but don't have more than 3 moves of opening theory memorized and often miss key strategic ideas and even simple tactics. Do you really want my opinion on chess? Do you really think anyone should take that feedback seriously? If you were a high-level tournament or titled player how would you feel if you saw some echo chamber of generally low-skill players complaining about issues that aren't really issues (knights are op pls nerf!), when there are actual problems out there (so-called "grandmaster's draws" are unhealthy for the growth and visibility of the game).
    (2)
    Last edited by Capstone; 06-24-2024 at 11:30 PM.

  2. #282
    Player
    Minali's Avatar
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    Apr 2022
    Location
    Limsa Lominsa
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    575
    Character
    Minali Flo'uf
    World
    Twintania
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Capstone View Post
    Tl;dr malding that it's perfectly reasonable to devalue the opinions of people who don't actually play the content that's in the game.

    I play like maybe one game of chess a year. I know some of the lingo but don't have more than 3 moves of opening theory memorized and often miss key strategic ideas and even simple tactics. Do you really want my opinion in chess? Do you really think anyone should take that feedback seriously? If you were a high-level tournament or titled player how would you feel if you saw some echo chamber of generally low-skill players complaining about issues that aren't really issues (knights are op pls nerf!), when there are actual problems out there (so-called "grandmaster's draws" are unhealthy for the growth and visibility of the game).
    Many people here are people playing a lot of dungeons and are criticising the lack of necessity for healers in dungeons and other casual content though. How does spending our time in casual content all the time disqualifies our opinion about casual content because we don't do ultimates, a vastly different way of gameplay and barely comparable type of content?
    (23)

  3. #283
    Player
    Capstone's Avatar
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    May 2022
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    Character
    Cap Stone
    World
    Faerie
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Minali View Post
    Many people here are people playing a lot of dungeons and are criticising the lack of necessity for healers in dungeons and other casual content though. How does spending our time in casual content all the time disqualifies our opinion about casual content because we don't do ultimates, a vastly different way of gameplay and barely comparable type of content?
    Dungeons aren't real content and tell us nothing about job design or balance, which is the entire point of the discussion. It is on the same level as afking in limsa cooking glams--a fine and valued way to play the game, but not one that has a leg to stand on when talking about design and balance of battle content.
    (2)

  4. #284
    Player
    Supersnow845's Avatar
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    Aug 2021
    Location
    Gridania
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    6,518
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    The FF14 community

    -this game is being excessively designed for casuals

    FF14 casuals (and savage raiders and ultimate raiders and everyone else)

    -the game is too casual to the point my role is pointless and boring

    The FF14 community

    -you can’t have an opinion you are a casual

    Quote Originally Posted by Capstone View Post
    Dungeons aren't real content and tell us nothing about job design or balance, which is the entire point of the discussion. It is on the same level as afking in limsa cooking glams--a fine and valued way to play the game, but not one that has a leg to stand on when talking about design and balance of battle content.
    Okay then listen to me; an ultimate raider; healers are a trash fire in high end content as well
    (28)

  5. #285
    Player
    Ayalu's Avatar
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    Jun 2024
    Location
    Shayalan
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    271
    Character
    Ayalu Jeji
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Capstone View Post
    Dungeons aren't real content and tell us nothing about job design or balance, which is the entire point of the discussion. It is on the same level as afking in limsa cooking glams--a fine and valued way to play the game, but not one that has a leg to stand on when talking about design and balance of battle content.
    You are aware that Savage and Ultimate is considered a "niche" in the Western Playerbase and even in the japanese one (which has a higher percentage) its not a majority.
    So most player dont attempt to even do that content. So step down from your high horse. Having enganging gameplay and having hard challenges are hardly the same.
    Also i read enough in this Forum to see that even fair chunk of Hardcore Player do see the overall class design as problem.

    But something i also tell Hardcore Players ingame when i talk about this is what hard content is or isnt hard is subjective.
    (20)
    Last edited by Ayalu; 06-24-2024 at 11:53 PM.

  6. #286
    Player
    Capstone's Avatar
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    May 2022
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    Character
    Cap Stone
    World
    Faerie
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Supersnow845 View Post
    The FF14 community

    -this game is being excessively designed for casuals

    FF14 casuals (and savage raiders and ultimate raiders and everyone else)

    -the game is too casual to the point my role is pointless and boring

    The FF14 community

    -you can’t have an opinion you are a casual



    Okay then listen to me; an ultimate raider; healers are a trash fire in high end content as well
    You do understand that the reason healers are one-button jobs and that dungeons are impossible to die in are because that is what the community asked for for years, right? Maybe we don't listen to that feedback anymore.
    (3)

  7. #287
    Player
    Ayalu's Avatar
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    Jun 2024
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    Shayalan
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    271
    Character
    Ayalu Jeji
    World
    Moogle
    Main Class
    Scholar Lv 100
    Funny here in the casual scenes we hear that the Raiders want everything to be ultra simple so its easier for there hardcore content.

    But in this Forum i learned that this isnt so easy to point at "The other" and blame them.

    Especialy considering this is the official feedback forum, how often do you see "Please make it simpler" threads popping up?

    Also being a Casual player doesnt mean i dont recognize when classes lose more and more interconnecting parts.
    As example Losing the need to keep up Dragons Blood buff on the dragoon made it so much more boring as class and from the looks of it they removed even more interconnected parts in the DT version.
    And that the class design is focused to be only really functional at max level is a bad design choice and the current summoner shows the peak of that. Especialy with the habbit of removing abilities in earlier levels.
    (20)
    Last edited by Ayalu; 06-24-2024 at 11:51 PM.

  8. #288
    Player
    Supersnow845's Avatar
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    Aug 2021
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    Gridania
    Posts
    6,518
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Capstone View Post
    You do understand that the reason healers are one-button jobs and that dungeons are impossible to die in are because that is what the community asked for for years, right? Maybe we don't listen to that feedback anymore.
    How long are we going to live in the shadow of cleric stance’s terrible design and square enix “use a hammer when a file is the better tool” approach to fixing problems

    Healer problems with DPS in ARR/HW weren’t due to “I’m a healer I don’t want to do DPS” it was that cleric stance was clunky as hell and and punished you heavily for that clunk

    We’ve all had a wipe to smashing the cleric stance button and turning it off only for the button to read two inputs and turn it straight back on again, that was cleric stance’s bad button design and that was the overwhelming majority of problematic feedback at the time. When they dumped off cleric stance in SB to make it a generic weak burst damage tool healers were fine (well except the garbage stormblood lily system)

    Nobody back then was asking for 11111111 because if you didn’t want to do damage back then in casual content you weren’t punished for it unlike today where it’s expected because you have nothing else to do
    (25)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  9. #289
    Player
    Bonoki's Avatar
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    Apr 2019
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    696
    Character
    Phoebe Iris
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Feeling dissatisfaction with content creators followed by a Twitch viewer rewards program immediately feels like a slap in the face.
    (3)
    99.99% chance probably a Titanman alt

  10. #290
    Player
    Kaurhz's Avatar
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    Jul 2015
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    3,569
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Capstone View Post
    Tl;dr malding that it's perfectly reasonable to devalue the opinions of people who don't actually play the content that's in the game.

    I play like maybe one game of chess a year. I know some of the lingo but don't have more than 3 moves of opening theory memorized and often miss key strategic ideas and even simple tactics. Do you really want my opinion on chess? Do you really think anyone should take that feedback seriously? If you were a high-level tournament or titled player how would you feel if you saw some echo chamber of generally low-skill players complaining about issues that aren't really issues (knights are op pls nerf!), when there are actual problems out there (so-called "grandmaster's draws" are unhealthy for the growth and visibility of the game).
    They aren't really devaluing anything though, they are just doing a complete and utter disservice to rudimentary statistics.

    Your comparison would have merit if it were the actual upper end of the content that people are referring to, of which largely in part they are referring to an opinion on that, and I do believe that casual players talking about engagement or lack thereof in casual content is completely fine. People want their content to have balance. Stormblood presented this level of balance in gameplay especially in casual content, Shadowbringers and Endwalker did not. These expansions are quite literally at the point where we aren't designing for a skill floor, but for people that want to sit at the skill floor, take a shovel to it and proceed to dig the Mariana trench beneath it. You literally can't write better comedy.

    It being casual content does not excuse how poor the gameplay is on it, and I can in fact tell you that it is a problem regardless of whether you may or may not agree with it. A lot of people are expected to essentially sit through 150 hours of unengaging gameplay before they can do anything with a modicum of interest. But do tell how this is the pinnacle of design and an OK situation.
    (13)

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