Quote Originally Posted by MitsukiKimura View Post
If anything the damage card will be 3-5%, the defensive card will just be a 5-10% mitigation which will be useless and the curative card might as well not even exist since it will be a low potency 300-400 heal and since tanks can heal themselves I honestly think they are just throwing their hands in the air and saying screw it. There is no more freedom of choice.
Why would it be 3-5% if you have it less each minute now?

I think it would make more sense if it was around 10% or lasted longer, Unless they want to up the numbers for astro... which I don't really want astro to be more selfish.