Page 18 of 21 FirstFirst ... 8 16 17 18 19 20 ... LastLast
Results 171 to 180 of 203
  1. #171
    Player
    LynxDubh's Avatar
    Join Date
    Oct 2023
    Posts
    219
    Character
    Lynx Dubh
    World
    Faerie
    Main Class
    Dancer Lv 100
    Quote Originally Posted by ty_taurus View Post
    I'd replace Ixochole or Kerachole with it actually. Why can't Addersgall be spent on Soteria, AOE Kardia, and other things that actually interact with Sage's identity?

    Also what is "lesbian power ultimate"?
    Ixochole would be interesting to be replaced with pankardia.
    (1)

  2. #172
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by ty_taurus View Post
    I'd replace Ixochole or Kerachole with it actually. Why can't Addersgall be spent on Soteria, AOE Kardia, and other things that actually interact with Sage's identity?

    Also what is "lesbian power ultimate"?
    The Eden ultimate cause people don’t buy that gaia and ryne are just “friends” you know.
    (1)

  3. #173
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Zolvolt View Post
    idk, when I swapped to scholar on p8sp2 week 1 to accomodate a friend's friend, having whm regen for the single target DoTs in the later half was such a godsend. Initially they refused to heal them at all and yelled about their glare uptime, but let me tell you: using all your aetherflow and then alternating aldo/physic just for someone to barely live tells me why regen healers are still good. Another thing about scholar is you rely on regen healer's throughput a lot. There are time where you just don't have the tools to recover HP bars from a mechanic during prog or you end up having to replace dps meld with piety just so you can emergency tactics succor/adlo enough times to make up for a lack of throughput healing.
    Or as double shield you have kardia, haima and fairy tether for the natural alignment target. And you don’t have to heal really hard when you can just put a decent chunk of mits more on that mech. Saying regen healer is needed is just proving that you never had the drug that is double shield healer in actual good player hands.
    (4)

  4. #174
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Supersnow845 View Post
    Whatever the eden ultimate is. I can never remember its name but since it relates to Ryne and Gaia I just call it lesbian power

    As for your suggestion that doesn’t bother me either but at least kerechole does interact with a shield healer identity, ixochole can die in a ditch though
    I disagree. I think Kerachole being primarily a powerful regen really clashes with the barrier aspect of Sage. If it were a barrier and mitigation instead of a regen, that would make more sense, but I'd still prefer that Addersgall be focused on healing through DPS rather than just flat healing. If Addersgall were generated with certain GCD actions in some fashion, then I think that could be cool also, because then it's healing you generate through DPS.

    Also, now I get it. It didn't click with me the first time.
    (1)

  5. #175
    Player
    Kissune's Avatar
    Join Date
    Apr 2024
    Posts
    205
    Character
    Pathetic Loser
    World
    Coeurl
    Main Class
    Astrologian Lv 100
    Y'know, after thinking on it, I think the only thing they'd need to do to make this rework palatable to me, if not ideal or loved like some previous iterations is make the 3 non minor arcana cards random. As in, when you press sleeve draw you still draw one mit, heal, and dps card, but which one you draw is random. Lord and lady would still alternate to prevent RNG dps haters from whining.. Its controlled enough that the 'muh consistent dps' crowd won't complain about that either since it'd be even more consistent than dancer/red mage RNG (since missing the 50/50 doesn't mean 0 damage, just less, and that's assuming the cards have an obvious better). The people who just want utility cards are happy, the people who want RNG in general are happy, the people who want some reactivity and unique feeling pulls are happy (Each sleeve draw would have 8 different iterations, combined with a lord and lady for 16 total iterations), and the people who hated the busyness are happy. It's not as complex as stb or as fast paced and reflexive as shb, but it's like... good enough to stand on it's own, with a core class mechanic that doesn't just feel like a more boring aetherflow.
    (2)

  6. #176
    Player
    Zolvolt's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    498
    Character
    Zolmation Volt
    World
    Sargatanas
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by Mortex View Post
    Or as double shield you have kardia, haima and fairy tether for the natural alignment target. And you don’t have to heal really hard when you can just put a decent chunk of mits more on that mech. Saying regen healer is needed is just proving that you never had the drug that is double shield healer in actual good player hands.
    To be fair sage is pretty much a throughput healer and a shield healer all in one
    (3)

  7. #177
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,692
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Zolvolt View Post
    To be fair sage is pretty much a throughput healer and a shield healer all in one
    SCH is as well, SCH’s potential is even higher than SGE, you just mitigate it with energy drain

    That’s the problem with the split, the shields do both
    (7)

  8. #178
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,340
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Kissune View Post
    Y'know, after thinking on it, I think the only thing they'd need to do to make this rework palatable to me, if not ideal or loved like some previous iterations is make the 3 non minor arcana cards random. As in, when you press sleeve draw you still draw one mit, heal, and dps card, but which one you draw is random.
    Depends what the effects are. If the Damage card is, for example, '10% on Melee, 5% on Ranged' and '10% on Ranged, 5% on Melee', then they'd have failed in their attempt to 'remove the RNG', because the Melee card is definitively 'better', on account of Melee getting a free +10% damage because SE thinks that keeping Melee uptime is a challenge (maybe it will be justified in DT we don't know yet)

    Quote Originally Posted by Supersnow845 View Post
    That’s the problem with the split, the shields do both
    Big true, and to think Nocturnal AST had to die for this
    (5)

  9. #179
    Player
    MitsukiKimura's Avatar
    Join Date
    Aug 2019
    Location
    Malboro
    Posts
    662
    Character
    Mitsuki Akiyumi
    World
    Malboro
    Main Class
    Reaper Lv 100
    If anything the damage card will be 3-5%, the defensive card will just be a 5-10% mitigation which will be useless and the curative card might as well not even exist since it will be a low potency 300-400 heal and since tanks can heal themselves I honestly think they are just throwing their hands in the air and saying screw it. There is no more freedom of choice.
    (0)

  10. #180
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,923
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by MitsukiKimura View Post
    If anything the damage card will be 3-5%, the defensive card will just be a 5-10% mitigation which will be useless and the curative card might as well not even exist since it will be a low potency 300-400 heal and since tanks can heal themselves I honestly think they are just throwing their hands in the air and saying screw it. There is no more freedom of choice.
    Why would it be 3-5% if you have it less each minute now?

    I think it would make more sense if it was around 10% or lasted longer, Unless they want to up the numbers for astro... which I don't really want astro to be more selfish.
    (2)

Page 18 of 21 FirstFirst ... 8 16 17 18 19 20 ... LastLast