Quote Originally Posted by Rekh View Post
The classic "the data tell us" out of touch businessman fallacy. Just like the data told them attracting teenagers with FFXIII, XV, and and now XVI would make them a healthy profit? We know the opposite is true. Sure, those 3 games "sold a lot," but "a lot" is relative to the cost of production as well as value depreciation of your product.

This kind of "let's filter FFXIV 1.0 complaints through businessman filter" is exactly how FFXIV 1.0 ended up being the product it ended up being.
Capitalism rules everything around us. If they had data indicating that people thought this was a real problem and it was costing them significant subs, they would do something about it. And maybe it is! Maybe it wasn't a problem of relevance early in EW but it has grown to be one now but it's too late in dev to do anything about it for DT. Maybe they actually will do something about it in 8.0. It is a mystery, I don't have any hard data, all I got is cynicism for businesses.

Also 13 and 15 were profitable and 16's problems stem from the small install base of PS5 so your examples aren't great.