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  1. #1
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,249
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    SMN finally gets a job mechanic lets go!!!

    Quote Originally Posted by TheMightyMollusk View Post

    Some Red mages will get a new hat.
    I fixed that for you :'(
    (8)
    ~sigh~

  2. #2
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,433
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Roda View Post
    I fixed that for you :'(
    I mean, we'll still get it. It won't be visible, so it's just a stat piece, but we'll still have it. Taunting us.
    (1)

  3. 04-29-2024 06:07 AM

  4. #4
    Player
    follydragon's Avatar
    Join Date
    May 2024
    Posts
    8
    Character
    Last Goonie
    World
    Exodus
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by avaule View Post
    MNK: show Disciplined Fist and Leaden Fist buffs on the gauge. I'm always getting lost in the rotation, and trying to find them amongst all the other buffs is a pain.

    DRG: bring Sky High and Sky Shatter over to PvE. Moar jumps, moar higher!

    NIN: needs more stealth-oriented skills considering it's a dang ninja.

    SCH: glamor Eos as pixie and Seraph as Feo Ul.

    AST: make it so that cards aren't all the same flavor of damage up. Also, remove or repurpose Undraw. Maybe give an extra Redraw attempt on the next Draw.

    BRD: remove damage and target requirement from songs, buff the effects, but give them decently long cast times where they actually play/sing a song. That way they feel more like a bard and less like a ranger wearing bard clothes.

    DNC: Drain Samba: basically, a party-wide version of Bloodbath.

    SMN: as others have already said: Leviathan, Ramuh, and Shiva.

    RDM: show Black Shift / White Shift circle at your feet like in PvP. I feel like I spend more time looking at the gauge on RDM than any other job, and my (already poor) situational awareness suffers as a result.

    Disclaimer: started in EW, no high-end experience, just normal-mode stuff.
    I know the topic is unrealistic expectation, and this suggestion is that but also an I Wish.

    AST: Make cards not target specific and instead ground target. Make the cards themselves be the spell or effect. Such as playing Bole does a heal inside target radius. Ewer does a regen, Spire a shield, Spear a melee buff, Arrow a ranged buff, and Balance as a ground target Cure.
    (0)
    Last edited by follydragon; 05-10-2024 at 04:32 AM.