Quote Originally Posted by Kaurhz View Post
The reality is - For as good as the MSQ is lauded to be -- and as core to the game as people believe it is -- Ultimately the length of the MSQ is bordering far too close to unmanageable.

People could very well view it as the best story in all of existence if they want to - But none of that matters, literally none of it matters if many players quit before they actually get to the stages where the MSQ is actually good, or if they quit because they essentially need to burn through 400 hours of story, before they are able to do the stuff they want to do.

I think the only thing I would change, and granted I know they won't -- But create different points in the game where players can decide to skip to, rather than the only choice essentially being 6.1 or 6.55 or whatever.
Right now ppl can skip cutscenes, but not dungeons. So they still learn the basics of everything. They can go from low level 15 healer/tank to 80 healer through the game and still grasp the core gameplay mecanics. Which continue to intensify as the level bumps up. A full skip of 90 levels would be completely overwhelming to most new players. If u want to sell an expansion to new ppl make the new jobs start at level 1. Most ppl are already overwhelmed by there level 70/80 kits