Bloodwhetting just also presents the problem of it is mathematically impossible to balance
Tank potency is roughly half of healer potency so each hit of bloodwhetting heals about 200 potency per enemy. So once you hit 5 enemies (an average double pull is 8-10) you are healing for the same amount as the strongest unconditional healer CD (lilybell expiring with all 5 stacks in tact). Now double that because as I said an average pack size is closer to 10 than 5. So you are healing for two full expirations of lilybell PER GCD for 4 GCD’s then you can have it up again 17 seconds later.
WAR is quite literally impossible to kill whole bloodwhetting is up outside of a oneshot and if damage was scaled high enough to actually challenge bloodwhetting’s healing potential then said content becomes completely unclearable on any tank that isn’t WAR


Reply With Quote







