Quote Originally Posted by Arrius View Post
CT is just a DPS fest, where some bosses barely are able to do anything (Glasya, my beloved) due to the high damage output of the raid, unless they are forced via one-shot mechanics (like Phlegethon's Ancient Flare and Amon's Curtain Call).
They don't need to rework it. They can just sync it to Minimum Item Level and the problem is solved. There are loads of mechanics in CT and they are both complex and devastating, if you actually do it Min IL sync. Currently, we are over twice the item level of LOTA and almost twice the item level of Syrcus Tower.

The Binding Coils has a lot to unpack, lorewise, but nearly everyone does them on a high level to brute-force the content, if they even bother. Or worse, didn't knew it existed in the first place because of how obscure it is to find the quest starting it all.
It's not really that obscure. You just talk to Urianger at a logical place where he is in the MSQ (The Waking Sands).

There could be a story version made of it though, and the current ones be renamed to include the (Savage) tag. They would do the story version very differently now, because they have already made story versions of these fights in future dungeons such as Paglth'an, the Ruby Weapon trial, an instance duty with Cid, certain Eureka NMs and the Fan Ail hunt which is a simpler version of Twintania.

you have to rely on others to help you. And the interest in that is nonexistant.
If someone makes a PF, someone usually joins and helps if it's unsynced. But new players do often tackle the coil raids synced in PF, which didn't used to happen in Stormblood. Getting a Minimum IL party to fill in Stormblood was barely a thing you could manage but now it's really common for them to fill.

A few fights need to be adjusted and remade (like the lift and platform sections)
I like T3. It's a fun little challenge, actually. Jump puzzle. Would be sad if it were taken away.