I got used to it because l has to deal with it in call of duty before l started playing this game. this is the same as call of duty's "skill based match making" Or more appropriately " engagement optimized match making". Bad players will quit out of frustration if they kept getting stomped. So something has to be in place to make sure they can win so they feel good and keep playing the game. se is a business. This is a strategy for retention rate. I played enough that l can tell if the sbmm wants me to lose. Since the it is casual and l get No less tomestone when l lose, l just pull the trick l used in call of duty to deal with these kind of lobbies.