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  1. #11
    Player
    Nobuyuki_Sanada's Avatar
    Join Date
    Jun 2017
    Posts
    103
    Character
    A'lamahni Naweh
    World
    Malboro
    Main Class
    White Mage Lv 90
    With the amount of time and resources that goes into making the new zones its sad and a waste that most of it is flyover content after a month. If they don't plan on changing anything, then I'd be happy with the zones being half or even a quarter of the size and give me more content somewhere else.
    (6)

  2. #12
    Player
    Miguel85NYC's Avatar
    Join Date
    Nov 2012
    Posts
    170
    Character
    Lord Raziel
    World
    Balmung
    Main Class
    Gladiator Lv 86
    People love to complain when the game gets a bit challenging... I miss the good old days where if you was bad at something, you would practice to get better at it
    (8)

  3. #13
    Player
    Miguel85NYC's Avatar
    Join Date
    Nov 2012
    Posts
    170
    Character
    Lord Raziel
    World
    Balmung
    Main Class
    Gladiator Lv 86
    100% agree, Zones dont need to be massive to be good
    (1)

  4. #14
    Player Ardeth's Avatar
    Join Date
    Apr 2016
    Location
    Ul Dah
    Posts
    1,099
    Character
    Peter Redhill
    World
    Halicarnassus
    Main Class
    Bard Lv 100
    It's always been bad, but I can't think of an mmo that does a really good open world that isn't hurry up to the rare spawn. Maybe steal Wow's world quest system, but even then, mmo worlds always feel flat. I'm not defending 14. I think our open world is awful, but I don't think off the top of my head I can say this game is better. Even games like GW2 have a good ideas and then ruin it by making it a chase the rare spawn mini game.
    (2)

  5. #15
    Player
    ReynTime's Avatar
    Join Date
    Jan 2015
    Posts
    1,677
    Character
    Princess Walk
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100
    The field areas in XIV haven't been scary and dangerous since A Realm Reborn.

    And even back in the 1.X days, it was only select areas guarded by monsters above the player character cap that gave that sense of danger.
    (3)

  6. #16
    Player
    Luluna's Avatar
    Join Date
    Mar 2011
    Location
    Shadowlord
    Posts
    1,061
    Character
    Luluna Eve
    World
    Louisoix
    Main Class
    Thaumaturge Lv 100
    It used to be dangerous and more akin to FFXI. Going to Mhor Dhona was something else on foot and trying to camp Dodore. It was amazing more alive and something I still to this day hate how they changed it.

    I do not mind flying or mounts but even now I still have a tendency to run everywhere because when I started that is how the game played. It has changed so much and now no danger anywhere which I do dislike.
    (1)

  7. #17
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,645
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    I will say that Heavensward mobs and FATEs are still the most dangerous I've experienced and even now the FATEs are still among the toughest. Not because they have lots of mechanics or anything, they just hit hard and take forever to die.
    (0)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  8. #18
    Player
    Miguel85NYC's Avatar
    Join Date
    Nov 2012
    Posts
    170
    Character
    Lord Raziel
    World
    Balmung
    Main Class
    Gladiator Lv 86
    Quote Originally Posted by Luluna View Post
    It used to be dangerous and more akin to FFXI. Going to Mhor Dhona was something else on foot and trying to camp Dodore. It was amazing more alive and something I still to this day hate how they changed it.

    I do not mind flying or mounts but even now I still have a tendency to run everywhere because when I started that is how the game played. It has changed so much and now no danger anywhere which I do dislike.
    I wish we could tell Yoshy-P how we feel about the zones so he can make them better
    (1)

  9. #19
    Player
    Hanayumi's Avatar
    Join Date
    Nov 2013
    Posts
    1,227
    Character
    Kara Dusksinger
    World
    Mateus
    Main Class
    Scholar Lv 100
    Kinda wished they'd update/upgrade the challenge log, like an open world version of WT, fates, biss fates, hunts, gather/crafts and with decent rewards, think it woud certainly help move folks around the world.
    (4)

  10. #20
    Player Rekh's Avatar
    Join Date
    Jan 2024
    Location
    Meracydia
    Posts
    521
    Character
    Fresh Tree
    World
    Zalera
    Main Class
    Warrior Lv 90
    They already know; Bozja critical events system.
    (0)

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