Results 1 to 10 of 129

Hybrid View

  1. #1
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    They should take cues from WoW wrath of the lich king classic and add special affixes in dungeons where each dungeon has a gimmick with mobs that make the experience harder.

    Such as having to deal with mirror duplicates that you have to hit manually (cant aoe) before they overwhelm you or have a player get debuffed with ice that drops on the floor slowing them down and dealong major damage if they dont keep moving or a player randomly gets stunned and you have to break them out.

    Basically make the dungeons hard and annoying making people want to not run them anymore with pugs and rage and quit and call yo mama, telling you have no life, uninstall FFXIV because youre trash and basically make roulettes a hell because people bail so fast due to the affixes and ok I think my rant is done now
    (0)

  2. #2
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Heaven forbid people have to actually think a little outside of boss fights in normal dungeons by giving things mechanics other then basic telegraphed AoEs.

    I don't think it would kill anybody for criterion-style trash pulls to be the norm if the damage tuning is kept reasonably low.

    Even the simple hazards like the falling boulders at the start of Xelphatol/the Empty that threaten both player and enemies alike help to break monotony of trash pulls but those are lamentably rare.
    (14)
    Last edited by KageTokage; 01-13-2024 at 09:58 PM.

  3. #3
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,668
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Atelier-Bagur View Post
    Such as having to deal with mirror duplicates that you have to hit manually (cant aoe) before they overwhelm you or have a player get debuffed with ice that drops on the floor slowing them down and dealong major damage if they dont keep moving or a player randomly gets stunned and you have to break them out.
    Tbh we do have mechanics like that with bosses, just not usually with trash. Most of their implementation of mechanics with trash was just an inconvenience and didn't work well with the combo system and strict rotations that we have.
    (0)

  4. #4
    Player
    Lady_Silvermoon's Avatar
    Join Date
    Jul 2023
    Posts
    416
    Character
    Kasari Silvermoon
    World
    Seraph
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Atelier-Bagur View Post
    Basically make the dungeons hard and annoying making people want to not run them anymore with pugs and rage and quit and call yo mama, telling you have no life, uninstall FFXIV because youre trash and basically make roulettes a hell because people bail so fast due to the affixes and ok I think my rant is done now
    Doesn't this go against the message of Endwalker? That if things are too easy we'll just get bored and quit, which actually makes way more sense when talking about a video game and not...life.
    (6)