Yeah, I feel the kit's themselves aren't the issue and that the real problem is the battles/encounters/duties themselves with a small amount caused by additions to some non-healer job kits.I dont want more complex healing, nor complex dps rota...or many buttons..
I want higher HEALING REQUIREMENTS such has:
1) Bosses deal more auto atk damage
2) Remove self healing from dps/tank
3) Raid-wide dmg happens more often
4) Random damage spikes.
5) Mech that evolve around dispelling
6) AOE DoT DMG!
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.