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  1. #11
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Since when has complaining about job 'homogenization' ever been an underrepresented viewpoint on these forums? This is hands down the most common complaint issued about job balance. You might as well follow-up with a statement of concern about the two minute meta.

    The elephant in the room is that job homogenization only gets trotted out when players want to preserve a unique advantage that they have over others. Nobody cares about complete homogenization, which makes the same action available to everyone. Otherwise we'd see more complaints about the 'balance' around role actions and such.

    The problem is partial homogenization, where you make a set of actions nearly identical, but then give one job an obvious unique advantage over all the others. WAR is probably the biggest offender in this regard, but we've seen others dominate across multiple expansions in this manner as well. Jobs that were grandfathered into an advantage are loathe to let it go.

    If you want uniqueness, you have to be willing to accept unique weaknesses as well as strengths. But most people act on their own self-interest, rather than looking for a level playing field for everyone to compete on the basis of skill. You see something that you don't have, and the next expansion, you have to have it. Where's my Plunge? Where's my Cover? Where's my Divine Veil? It's an arms race. And that's why job design naturally converges over time. It just happens to preferentially converge faster in favor of the jobs with the loudest voices and the most players.
    (0)

  2. #12
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,166
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    What worries me is that there’s never any definitive way to prove that the silent majority isn’t the one saying ‘everything in FFXIV is fine’. I don’t think that’s the case, but how would we ever know lol
    (4)

  3. #13
    Player NekoMataMata's Avatar
    Join Date
    May 2022
    Posts
    1,849
    Character
    Feline Good
    World
    Halicarnassus
    Main Class
    Paladin Lv 50
    Quote Originally Posted by Connor View Post
    What worries me is that there’s never any definitive way to prove that the silent majority isn’t the one saying ‘everything in FFXIV is fine’. I don’t think that’s the case, but how would we ever know lol
    This is true too. Someone is always complaining, and most of SE's stats don't really get too specific. If SE sees participation/subscriptions at good positions then they likely assume everything is fine. It's not like there's specific polls and surveys being handed out, and honestly most of the active regular playerbase is too addicted to the game to ever quit and cause a major drop in numbers.
    (3)

  4. #14
    Player
    ReynTime's Avatar
    Join Date
    Jan 2015
    Posts
    1,677
    Character
    Princess Walk
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100
    You can't get the actual majority to talk.
    The majority of players in any given MMO just log in, play the game, and don't talk about the game beyond their own small closed circle.
    (18)

  5. #15
    Player
    ThugosaurusRex's Avatar
    Join Date
    Sep 2019
    Posts
    2
    Character
    Thugosaurus Rex
    World
    Coeurl
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Connor View Post
    What worries me is that there’s never any definitive way to prove that the silent majority isn’t the one saying ‘everything in FFXIV is fine’. I don’t think that’s the case, but how would we ever know lol
    There will never be an explicit statement, but you pretty much can prove that through subscriber counts. SE has the data on player activity and attachment and is still designing in the direction the game has been moving. I'm sure they want to make the game the best they can, but their #1 priority is making money first. That tells me the actual majority either like the direction SE is designing, don't care about it, or don't hate it enough to negatively impact revenue. It's just not the issue for the actual silent majority of players that people who are into it enough to discuss it online believe it to be. And really, if you have to proclaim you're speaking for the silent majority, you are almost certainly neither.
    (5)

  6. #16
    Player
    Bonoki's Avatar
    Join Date
    Apr 2019
    Posts
    697
    Character
    Phoebe Iris
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Hot take: But I do not believe this game can no longer reasonably sustain job identity and job balance. It can only do one or the other and never both. One has to give. Pick your poison.
    (5)
    99.99% chance probably a Titanman alt

  7. #17
    Player
    Xirean's Avatar
    Join Date
    Aug 2021
    Posts
    857
    Character
    Xirean Summit
    World
    Goblin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Ardeth View Post
    Honestly, anything in its peak design isn't complex. And when someone trys to make it more complex, they mess it up. Think of a door. If you don't think of the door as you pass through it, it's a good door. If you smack into it because it looks like a push door, but it's a pull door, it's a bad door. Class design in the same. You see simplicity, and it bothers you, and I see it, and it makes me happy. Because I don't want to slam into the door.
    That's actually a really great way to think about it. Could you expand on your thoughts with this? If we are comparing classes to simple things like doors, what exactly are you expecting to see when you look at specific classes?
    (1)

  8. #18
    Player
    Xlantaa's Avatar
    Join Date
    Feb 2015
    Posts
    1,000
    Character
    X'lantaa Lizhashen
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    I am part of the silent majority, I do not think like you. I think the game is fine. It is not good idea talk in the name of other people...

    Majority of people do not post this forum or any other place. The number and the sub numbers it is what matters, and it is very high, that's the answer. Those are the silent majority. The ones who still play but no say a single thing. Nothing talks more than the money, people spent a lot of money in this game.
    (6)

  9. #19
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,189
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    In regards to AST, the cards as they are now are simple oGCD damage buffs and astrodyne is such a disappointing ability that has no impact on combat unless you actually use a parser to see the miniscule increase in DPS. StB was a good time for AST because cards had real function and gave the job identity.
    (1)

  10. #20
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by SieyaM View Post
    In regards to AST, the cards as they are now are simple oGCD damage buffs and astrodyne is such a disappointing ability that has no impact on combat unless you actually use a parser to see the miniscule increase in DPS. StB was a good time for AST because cards had real function and gave the job identity.



    6% DPS is quite a boost in burst phases. Just because you can't see it in the content you do doesn't mean it has no impact. My AST main friend prefers current AST cards over the originals, because fishing for Balance was a terrible game mechanic.
    (3)

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