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  1. #51
    Player
    yoshinoharu's Avatar
    Join Date
    Jan 2017
    Location
    Ul`dah
    Posts
    95
    Character
    Haru Yoshino
    World
    Famfrit
    Main Class
    Ninja Lv 100

    Who Are The Rewards Even For?

    I completely agree that the rewards suck. I mean let's break it down:

    If the weapons have different stat spreads, then I see the point as you now may have horizontal progression in terms of the stat spread or might have to get the criterion weapon in order to get a true bis.

    HOWEVER. If they just have the same stat spread you can only really identify a few people that this might be for.

    PF Players with Bad RNG
    This is probably the only type of player this might be good for. Since loot is individualized in Criterion Savage, if they don't already have their weapon by the time Criterion Savage comes out but is good enough to clear the tier, it's a good idea to just try to plow through Criterion Savage.

    That being said, if they are good enough to clear the tier, it is highly likely that this type of player will have already cleared 8 times and just bought a weapon with books by the time Criterion Savage comes out.

    Players that are not able to clear Savage
    Criterion Savage demands that you do mechanics correctly for 20 minute straight as you do not have any type of res. A lot of players in this racket have trouble staying concentrated and consistent for 8 minutes, much less 20.

    I mean no offense to these players, as everyone, no matter how skilled, has likely been here, but it just isn't likely that someone that cannot clear the current tier will be able to clear Criterion Savage.

    Players Trying to Gear Multiple Jobs
    This is actually the category that I myself fall under.

    There are 7 different gear sets and 5 jewelry sets in the game. Taking an average of every job needing a chest/leg piece, 2 other leftside pieces, and being generous and saying that each job requires 2 jewelry pieces on right side, that's still 38 weeks of tomes.

    Tome weapons are 500 a piece, so it's stupid to think that players like me might actually utilize this.


    Who does that leave?

    Honestly, the only type of player that leaves is someone who is:
    • Strong enough to clear the tier
    • Is not in a static
    • Has suffered terrible RNG in PF
    • Only plays one or two roles, granting them the tome economy to actually buy the weapons.
    • Possibly already bought the augmented tome weapon due to previously mentioned RNG

    Which is an INCREDIBLY narrow list of players. All in all, I think this decision was EXTREMELY short-sighted of SE. Which I'm afraid has been a common trend in their design when it comes to this game as of the past year.
    (6)

  2. #52
    Player
    Elkanah's Avatar
    Join Date
    Sep 2014
    Posts
    912
    Character
    Shikaree Sinhunter
    World
    Hyperion
    Main Class
    Warrior Lv 100
    LMFAO. Not squeenix locking BLU upgrades BEHIND content they cant even enter. What a kick in the di*k
    (13)

  3. #53
    Player
    Amh_Wilzuun's Avatar
    Join Date
    Feb 2021
    Location
    Ul'Dah
    Posts
    303
    Character
    Amh Wilzuun
    World
    Famfrit
    Main Class
    Monk Lv 100
    Quote Originally Posted by yoshinoharu View Post
    I completely agree that the rewards suck. I mean let's break it down:

    If the weapons have different stat spreads, then I see the point as you now may have horizontal progression in terms of the stat spread (e.g. one weapon has crit/dh, the other has crit/det) or might have to get the criterion weapon in order to get a true bis (e.g. savage weapon has dh/crit while criterion has crit/det)

    HOWEVER. If they just have the same stat spread you can only really identify a few people that this might be for.

    PF Players with Bad RNG
    This is probably the only type of player this might be good for. Since loot is individualized in Criterion Savage, if they don't already have their weapon by the time Criterion Savage comes out but is good enough to clear the tier, it's a good idea to just try to plow through Criterion Savage.

    That being said, if they are good enough to clear the tier, it is highly likely that this type of player will have already cleared 8 times and just bought a weapon with books by the time Criterion Savage comes out.

    Players that are not able to clear Savage
    Criterion Savage demands that you do mechanics correctly for 20 minute straight as you do not have any type of res. A lot of players in this racket have trouble staying concentrated and consistent for 8 minutes, much less 20.

    I mean no offense to these players, as everyone, no matter how skilled, has likely been here, but it just isn't likely that someone that cannot clear the current tier will be able to clear Criterion Savage.

    Players Trying to Gear Multiple Jobs
    This is actually the category that I myself fall under.

    There are 7 different gear sets and 5 jewelry sets in the game. Taking an average of every job needing a chest/leg piece, 2 other leftside pieces, and being generous and saying that each job requires 2 jewelry pieces on right side, that's still 38 weeks of tomes.

    Tome weapons are 500 a piece, so it's stupid to think that players like me might actually utilize this.


    Who does that leave?

    Honestly, the only type of player that leaves is someone who is:
    • Strong enough to clear the tier
    • Is not in a static
    • Has suffered terrible RNG in PF
    • Only plays one or two roles, granting them the tome economy to actually buy the weapons.
    • Possibly already bought the augmented tome weapon due to previously mentioned RNG

    Which is an INCREDIBLY narrow list of players. All in all, I think this decision was EXTREMELY short-sighted of SE. Which I'm afraid has been a common trend in their design when it comes to this game as of the past year.
    You are leaving out one of the most significant groups which is people who will want to clear it for the weapon glam

    Also some people are gated by time commitment/schedule as why they didn’t clear the savage tier rather than their skill at the game. I’m theory criterion savage should be lower commitment
    (1)

  4. #54
    Player
    yoshinoharu's Avatar
    Join Date
    Jan 2017
    Location
    Ul`dah
    Posts
    95
    Character
    Haru Yoshino
    World
    Famfrit
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Amh_Wilzuun View Post
    You are leaving out one of the most significant groups which is people who will want to clear it for the weapon glam
    Is there an appearance difference between augmented tome and 665 tome? If that's the case, then sure, but anyone who just wants it for glamour already has a dyable version without having to get the drop from criterion saavage.
    (0)

  5. #55
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,598
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    I mean it's something, a start, albeit too little, too late.

    IMO, would have been better if it were a separate weapon entirely, tying it to Tomestone weapon feels like a bizarre choice to me, and if it were to come from non-savage or just standard Criterion.

    Also, what's with the BLU weapon being locked inside it? LOL
    (5)

  6. #56
    Player
    Amh_Wilzuun's Avatar
    Join Date
    Feb 2021
    Location
    Ul'Dah
    Posts
    303
    Character
    Amh Wilzuun
    World
    Famfrit
    Main Class
    Monk Lv 100
    Quote Originally Posted by yoshinoharu View Post
    Is there an appearance difference between augmented tome and 665 tome? If that's the case, then sure, but anyone who just wants it for glamour already has a dyable version without having to get the drop from criterion saavage.
    Yes there is a really nice glow added akin to a relic upgrade and I’ve already seen multiple people say they want to try this content to get one. I’ve even seen multiple people point out that they look better than the last savage weapons. People are really jumping the gun on this, people should at least look at the weapons first before sounding off
    (1)
    Last edited by Amh_Wilzuun; 11-01-2023 at 04:04 AM.

  7. #57
    Player
    yoshinoharu's Avatar
    Join Date
    Jan 2017
    Location
    Ul`dah
    Posts
    95
    Character
    Haru Yoshino
    World
    Famfrit
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Amh_Wilzuun View Post
    Yes there is a really nice glow added akin to a relic upgrade and I’ve already seen multiple people say they want to try this content to get one. I’ve even seen multiple people point out that they look better than the last savage weapons. People are really jumping the gun on this, people should at least look at the weapons first before sounding off
    Then I add that as an addendum to my post that people who want something akin to an ultimate weapon but may be intimidated or unwilling to put in the massive time sync that it typically involves.
    (0)

  8. #58
    Player
    Bellsong's Avatar
    Join Date
    Jul 2017
    Posts
    413
    Character
    Wondrous Waifu
    World
    Coeurl
    Main Class
    Paladin Lv 100
    People interested in new shiny thing that just dropped???? NO WAY! CONTENT SAVED OMG!!!!111
    (3)

  9. #59
    Player
    yoshinoharu's Avatar
    Join Date
    Jan 2017
    Location
    Ul`dah
    Posts
    95
    Character
    Haru Yoshino
    World
    Famfrit
    Main Class
    Ninja Lv 100
    Far from content saved, it's still a relatively niche audience. The tome investment is still a problem. If it were a standalone glowy weapon it would actually be a lot better than upgrading the tome weapon. It's still a garbage reward because it's just yet another thing tied to tomes that appeals to not a lot of players.
    (6)

  10. #60
    Player
    VerdeLuck's Avatar
    Join Date
    Jan 2022
    Posts
    1,112
    Character
    Ymir Bombullshale
    World
    Halicarnassus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by yoshinoharu View Post
    Far from content saved, it's still a relatively niche audience. The tome investment is still a problem. If it were a standalone glowy weapon it would actually be a lot better than upgrading the tome weapon. It's still a garbage reward because it's just yet another thing tied to tomes that appeals to not a lot of players.
    I would prefer it be standalone as well, since this opens up the chance for future tome weapons to be "underdesigned" for normal versions to allow for upgrades. It makes the normal tome weapons feel cheaper and like they're not the real versions when a version with more glow or more visual features is just around the corner about to drop.
    Plus, it's not really an attainable goal for midcore players. It's kind of on par with Ultimate where you need to be BiS or almost BiS to even instance into the content and try to earn it.
    (3)

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